Commit 044c1035c1c840632165f9f4be247fadca3c88e3

Authored by 王家文
1 parent 9cb54a8d
Exists in master and in 1 other branch dev-wjw

feat✨:机器人随机ID

main.go
... ... @@ -11,6 +11,8 @@ import (
11 11 "github.com/astaxie/beego"
12 12 "github.com/astaxie/beego/logs"
13 13 "github.com/astaxie/beego/plugins/cors"
  14 + "math/rand"
  15 + "time"
14 16 )
15 17  
16 18 func main() {
... ... @@ -42,6 +44,8 @@ func Init() bool {
42 44  
43 45 svconst.AppName = beego.AppConfig.String("appname")
44 46  
  47 + rand.NewSource(time.Now().UnixNano())
  48 +
45 49 svlog.Init()
46 50  
47 51 if beego.BConfig.RunMode != "dev" {
... ...
service/roomrank/dto-room.go
... ... @@ -8,6 +8,7 @@ import (
8 8 "encoding/json"
9 9 "fmt"
10 10 "github.com/samber/lo"
  11 + "math/rand"
11 12 )
12 13  
13 14 // Room 房间排行持久数据
... ... @@ -46,7 +47,7 @@ type RoomPlayer struct {
46 47  
47 48 func NewRoomRobot(robotConfigId int, userType int) *RoomPlayer {
48 49 d := &RoomPlayer{
49   - Uid: 0,
  50 + Uid: rand.Int63(),
50 51 Score: 0,
51 52 JoinTime: lxtime.NowUninx(),
52 53 UserType: userType,
... ...
service/roomrank/room.go
... ... @@ -6,7 +6,7 @@ import (
6 6 "apigame/util/util-lx/lxalilog"
7 7 "apigame/util/util-lx/lxtime"
8 8 "math"
9   - "math/rand/v2"
  9 + "math/rand"
10 10 "sort"
11 11 )
12 12  
... ... @@ -270,7 +270,7 @@ func GetRobotScoreCurrent(config *confroomrank.ActivityConfig, confRobot *confro
270 270 }
271 271  
272 272 score := (float64(confRobot.TotalScore-confRobot.MinScore) *
273   - float64(100-confRobot.TotalRate+rand.IntN(confRobot.TotalRate*2)) / 100) * percent / 100
  273 + float64(100-confRobot.TotalRate+rand.Intn(confRobot.TotalRate*2)) / 100) * percent / 100
274 274 result := int64(confRobot.MinScore) + int64(math.Ceil(score))
275 275 if result < int64(confRobot.MinScore) {
276 276 result = int64(confRobot.MinScore)
... ... @@ -281,7 +281,7 @@ func GetRobotScoreCurrent(config *confroomrank.ActivityConfig, confRobot *confro
281 281 // GetRobotScoreMax 从机器人配置里得到最高分
282 282 func GetRobotScoreMax(confRobot *confroomrank.RobotConfig) int64 {
283 283 score := float64(confRobot.TotalScore-confRobot.MinScore) *
284   - float64(100-confRobot.TotalRate+rand.IntN(confRobot.TotalRate*2)) / float64(100)
  284 + float64(100-confRobot.TotalRate+rand.Intn(confRobot.TotalRate*2)) / float64(100)
285 285 result := int64(confRobot.MinScore) + int64(math.Ceil(score))
286 286 if result < int64(confRobot.MinScore) {
287 287 result = int64(confRobot.MinScore)
... ...
util/utmap/map.go
1 1 package utmap
2 2  
3 3 import (
  4 + "apigame/util/uttype"
4 5 "math/rand"
5   - "venus/util/uttype"
6 6 )
7 7  
8 8 // Keys Keys切片
... ...