Commit c5e3ee0ee8c368d6649b33ef1e04f119af76a027

Authored by 王家文
1 parent fbe6e0e9
Exists in master and in 1 other branch dev-wjw

refactor♻️:项目目录重构

configs/feat-api.go
@@ -7,6 +7,7 @@ import ( @@ -7,6 +7,7 @@ import (
7 "fmt" 7 "fmt"
8 ) 8 )
9 9
  10 +// ApiGameConfig api游戏配置
10 type ApiGameConfig struct { 11 type ApiGameConfig struct {
11 AppId string `gorm:"column:appid"` 12 AppId string `gorm:"column:appid"`
12 GameId string `gorm:"column:gameid"` 13 GameId string `gorm:"column:gameid"`
configs/feat-cardholder.go
@@ -25,7 +25,7 @@ type CardActivityConfig struct { @@ -25,7 +25,7 @@ type CardActivityConfig struct {
25 25
26 func (c *CardActivityConfigRaw) TableName() string { return utdto.MYSQL_TABLE_TEMPLATE } 26 func (c *CardActivityConfigRaw) TableName() string { return utdto.MYSQL_TABLE_TEMPLATE }
27 27
28 -func (d *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule { 28 +func (c *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule {
29 tableName := constd.MYSQL_TABLE_S_CARDHOLDER_CONFIG 29 tableName := constd.MYSQL_TABLE_S_CARDHOLDER_CONFIG
30 return &svdto.DtoRule{ 30 return &svdto.DtoRule{
31 DbMysql: svconst.DbConfig, 31 DbMysql: svconst.DbConfig,
configs/init.go
@@ -2,7 +2,7 @@ package configs @@ -2,7 +2,7 @@ package configs
2 2
3 func Init() bool { 3 func Init() bool {
4 4
5 - //gameId := "10149" 5 + gameId := "10149"
6 ////{ 6 ////{
7 //// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"} 7 //// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"}
8 //// CacheSave(gameId, conf) 8 //// CacheSave(gameId, conf)
@@ -24,7 +24,7 @@ func Init() bool { @@ -24,7 +24,7 @@ func Init() bool {
24 // LoadConfig(gameId) 24 // LoadConfig(gameId)
25 //} 25 //}
26 26
27 - _, _ = GetApiGame("10149") 27 + _, _ = GetApiGame(gameId)
28 28
29 return true 29 return true
30 } 30 }
configs/registry.go
@@ -6,6 +6,7 @@ import ( @@ -6,6 +6,7 @@ import (
6 "fmt" 6 "fmt"
7 ) 7 )
8 8
  9 +// GetApiGame 获取 api游戏配置
9 func GetApiGame(gameId string) (conf *ApiGameConfig, err error) { 10 func GetApiGame(gameId string) (conf *ApiGameConfig, err error) {
10 conf = new(ApiGameConfig) 11 conf = new(ApiGameConfig)
11 has := CacheLoad(gameId, conf) 12 has := CacheLoad(gameId, conf)