Commit c5e3ee0ee8c368d6649b33ef1e04f119af76a027
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fbe6e0e9
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refactor♻️:项目目录重构
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4 changed files
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5 additions
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3 deletions
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configs/feat-api.go
| @@ -7,6 +7,7 @@ import ( | @@ -7,6 +7,7 @@ import ( | ||
| 7 | "fmt" | 7 | "fmt" |
| 8 | ) | 8 | ) |
| 9 | 9 | ||
| 10 | +// ApiGameConfig api游戏配置 | ||
| 10 | type ApiGameConfig struct { | 11 | type ApiGameConfig struct { |
| 11 | AppId string `gorm:"column:appid"` | 12 | AppId string `gorm:"column:appid"` |
| 12 | GameId string `gorm:"column:gameid"` | 13 | GameId string `gorm:"column:gameid"` |
configs/feat-cardholder.go
| @@ -25,7 +25,7 @@ type CardActivityConfig struct { | @@ -25,7 +25,7 @@ type CardActivityConfig struct { | ||
| 25 | 25 | ||
| 26 | func (c *CardActivityConfigRaw) TableName() string { return utdto.MYSQL_TABLE_TEMPLATE } | 26 | func (c *CardActivityConfigRaw) TableName() string { return utdto.MYSQL_TABLE_TEMPLATE } |
| 27 | 27 | ||
| 28 | -func (d *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule { | 28 | +func (c *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule { |
| 29 | tableName := constd.MYSQL_TABLE_S_CARDHOLDER_CONFIG | 29 | tableName := constd.MYSQL_TABLE_S_CARDHOLDER_CONFIG |
| 30 | return &svdto.DtoRule{ | 30 | return &svdto.DtoRule{ |
| 31 | DbMysql: svconst.DbConfig, | 31 | DbMysql: svconst.DbConfig, |
configs/init.go
| @@ -2,7 +2,7 @@ package configs | @@ -2,7 +2,7 @@ package configs | ||
| 2 | 2 | ||
| 3 | func Init() bool { | 3 | func Init() bool { |
| 4 | 4 | ||
| 5 | - //gameId := "10149" | 5 | + gameId := "10149" |
| 6 | ////{ | 6 | ////{ |
| 7 | //// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"} | 7 | //// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"} |
| 8 | //// CacheSave(gameId, conf) | 8 | //// CacheSave(gameId, conf) |
| @@ -24,7 +24,7 @@ func Init() bool { | @@ -24,7 +24,7 @@ func Init() bool { | ||
| 24 | // LoadConfig(gameId) | 24 | // LoadConfig(gameId) |
| 25 | //} | 25 | //} |
| 26 | 26 | ||
| 27 | - _, _ = GetApiGame("10149") | 27 | + _, _ = GetApiGame(gameId) |
| 28 | 28 | ||
| 29 | return true | 29 | return true |
| 30 | } | 30 | } |
configs/registry.go
| @@ -6,6 +6,7 @@ import ( | @@ -6,6 +6,7 @@ import ( | ||
| 6 | "fmt" | 6 | "fmt" |
| 7 | ) | 7 | ) |
| 8 | 8 | ||
| 9 | +// GetApiGame 获取 api游戏配置 | ||
| 9 | func GetApiGame(gameId string) (conf *ApiGameConfig, err error) { | 10 | func GetApiGame(gameId string) (conf *ApiGameConfig, err error) { |
| 10 | conf = new(ApiGameConfig) | 11 | conf = new(ApiGameConfig) |
| 11 | has := CacheLoad(gameId, conf) | 12 | has := CacheLoad(gameId, conf) |