Commit c5e3ee0ee8c368d6649b33ef1e04f119af76a027

Authored by 王家文
1 parent fbe6e0e9
Exists in master and in 1 other branch dev-wjw

refactor♻️:项目目录重构

configs/feat-api.go
... ... @@ -7,6 +7,7 @@ import (
7 7 "fmt"
8 8 )
9 9  
  10 +// ApiGameConfig api游戏配置
10 11 type ApiGameConfig struct {
11 12 AppId string `gorm:"column:appid"`
12 13 GameId string `gorm:"column:gameid"`
... ...
configs/feat-cardholder.go
... ... @@ -25,7 +25,7 @@ type CardActivityConfig struct {
25 25  
26 26 func (c *CardActivityConfigRaw) TableName() string { return utdto.MYSQL_TABLE_TEMPLATE }
27 27  
28   -func (d *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule {
  28 +func (c *CardActivityConfigRaw) GetRule(gameId string) *svdto.DtoRule {
29 29 tableName := constd.MYSQL_TABLE_S_CARDHOLDER_CONFIG
30 30 return &svdto.DtoRule{
31 31 DbMysql: svconst.DbConfig,
... ...
configs/init.go
... ... @@ -2,7 +2,7 @@ package configs
2 2  
3 3 func Init() bool {
4 4  
5   - //gameId := "10149"
  5 + gameId := "10149"
6 6 ////{
7 7 //// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"}
8 8 //// CacheSave(gameId, conf)
... ... @@ -24,7 +24,7 @@ func Init() bool {
24 24 // LoadConfig(gameId)
25 25 //}
26 26  
27   - _, _ = GetApiGame("10149")
  27 + _, _ = GetApiGame(gameId)
28 28  
29 29 return true
30 30 }
... ...
configs/registry.go
... ... @@ -6,6 +6,7 @@ import (
6 6 "fmt"
7 7 )
8 8  
  9 +// GetApiGame 获取 api游戏配置
9 10 func GetApiGame(gameId string) (conf *ApiGameConfig, err error) {
10 11 conf = new(ApiGameConfig)
11 12 has := CacheLoad(gameId, conf)
... ...