UIIntro.ts
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// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
import { WindowName } from "../../Global";
import { IntroTableMgr } from "../../kernel/table/IntroTableMgr";
import { UIBase } from "../UIBase";
import { UIManager } from "../UIManager";
const { ccclass, property } = cc._decorator;
@ccclass
export default class UIIntro extends UIBase {
@property(cc.Node)
nodeTitle: cc.Node = null;
@property(cc.Node)
nodeImg: cc.Node = null;
//#region lifecycle
protected onEnable() {
let id = this.enableParam;
let config = IntroTableMgr.ins.getTableByLevel(id);
cc.resources.load('ui/intro/' + config.TitleImg, cc.SpriteFrame, (error, asset: cc.SpriteFrame) => {
this.nodeTitle.getComponent(cc.Sprite).spriteFrame = asset;
});
cc.resources.load('ui/intro/' + config.IntroImg, cc.SpriteFrame, (error, asset: cc.SpriteFrame) => {
this.nodeImg.getComponent(cc.Sprite).spriteFrame = asset;
});
}
//#endregion
//#region public method
//#endregion
//#region event
onCloseClick() {
UIManager.ins.closeWindow(WindowName.INTRO);
// UIManager.ins.openScene('Battle');
}
//#endregion
//#region private method
//#endregion
}