UIBattleResult.ts
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// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
import { SoundManager } from "../../component/SoundManager";
import { ADID, SoundName, WindowName } from "../../Global";
import { BattleManager } from "../../kernel/battle/BattleManager";
import ItemGrid from "../../prefabs/ItemGrid";
import { UIBase } from "../UIBase";
import { UIManager } from "../UIManager";
const { ccclass, property } = cc._decorator;
@ccclass
export default class UIBattleResult extends UIBase {
@property(cc.Label)
txtLevel: cc.Label = null;
@property(cc.Label)
txtScore: cc.Label = null;
@property(cc.Node)
btn_ad: cc.Node = null;
@property(cc.Node)
btn_start: cc.Node = null;
@property(cc.Node)
btn_bonus: cc.Node = null;
private _finishedStar: number = -1;
//#region LIFE-CYCLE CALLBACKS:
openCount: number = 0;
onLoad() { this._usePopUpEffect = false; this._useCloseEffect = false; }
protected onEnable(): void {
let aniNode = this.node.getChildByName('ani').getComponent(cc.Animation);
aniNode.play(this.enableParam ? 'fx_game_win' : 'fx_game_lost', 0);
let aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation);
aniStar.node.active = this.enableParam;
if (aniStar.node.active) {
aniStar.on('finished', this.onStarAniFinished, this);
this.onStarAniFinished();
}
let aniShineNode = this.node.getChildByName('aniShine');
aniShineNode.active = this.enableParam;
aniShineNode.active && aniShineNode.getComponent(cc.Animation).play('fx_game_win_star');
this.txtLevel.string = BattleManager.ins.curBattle.levelId.toString();
this.txtScore.string = BattleManager.ins.curBattle.mapData.curScore.toString();
let diamondGrid = this.node.getChildByName('ani').getChildByName('UI_Finish_tck1').getChildByName('diamondGrid');
diamondGrid.active = (BattleManager.ins.curBattle.profit.diamond > 0);
diamondGrid.getComponent(ItemGrid).setNum(BattleManager.ins.curBattle.profit.diamond);
SoundManager.ins.playEffect(this.enableParam ? SoundName.WIN : SoundName.LOSE);
this.openCount++;
if (this.openCount > 1) {
this.BtnPos_Change();
}
this.btn_ad.getChildByName('Background').getChildByName('UI_General_Btn_yellow_ckgg').active = true;
this.btn_ad.getChildByName('Background').getChildByName('UI_Finish_kxsx').active = false;
}
//按钮位置轮换
BtnPos_Change() {
let tempPos = this.btn_start.position;
this.btn_start.position = this.btn_bonus.position;
this.btn_bonus.position = this.btn_ad.position;
this.btn_ad.position = tempPos;
}
protected onDisable(): void {
let aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation);
aniStar.off('finished', this.onStarAniFinished, this);
this._finishedStar = -1;
}
// update (dt) {}
//#endregion
//#region public method
//#endregion
//#region event
onBtnContineClick() {
this.getReward(1);
this.leave();
}
onBtnDoubleClick() {
//AD 放广告,放完后调用
// HeyGamePlatform.instance.showVideoAd(ADID.ADID_ADDCOIN, (_result) => {
if (true) {
this.getReward(2);
this.leave();
} else {
console.log('视频播放失败');
}
// });
}
onAdClick() {
//AD 纯放广告
}
private onStarAniFinished() {
this._finishedStar++;
if (this._finishedStar < BattleManager.ins.curBattle.profit.star) {
let aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation);
aniStar.play('fx_game_win' + (this._finishedStar + 1).toString(), 0);
}
}
//#endregion
//#region private method
private leave() {
BattleManager.ins.leaveBattle();
UIManager.ins.closeWindow(WindowName.BATTLE_RESULT);
UIManager.ins.openScene('Main');
}
private getReward(rate: number = 1) {
if (this.enableParam) {
//赢了才结算
BattleManager.ins.curBattle.profit.finish(rate);
}
}
//#endregion
}