Opening.ts 1.36 KB
// Learn TypeScript:
//  - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html

import { WindowName } from "../Global";
import { UIManager } from "../ui/UIManager";

const { ccclass, property } = cc._decorator;

@ccclass
export default class Opening extends cc.Component {

    //#region lifecycle 

    protected onEnable(): void {

        let spNode = this.node.getChildByName('opening');
        let spine = spNode.getComponent(sp.Skeleton);

        spine.setCompleteListener(this.onSpineFinish.bind(this));
        spine.setAnimation(0, 'animation', false);

        cc.resources.preload(WindowName.SELECT_GENDER, cc.Prefab, () => {
            // console.log('preload window finish');
        })
        cc.resources.preloadScene('scenes/Main', () => {
            // console.log('preload finish');
        });
    }

    //#endregion

    //#region public method

    //#endregion

    //#region event

    //#endregion

    //#region private method

    private onSpineFinish() {
        let spNode = this.node.getChildByName('opening');
        spNode.active = false;

        UIManager.ins.openWindow(WindowName.SELECT_GENDER);
    }

    //#endregion
}