logic.go
1.42 KB
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package logic
import (
"HttpServer/redishandler"
"common/logger"
"common/redis"
"encoding/json"
"fmt"
"net/http"
)
func HandlerLogin(w http.ResponseWriter, data string, uniqueuuid ,gameid,channel string,uuid int) {
SetHeader(w)
var resp UserLoginResp
resp.Code = 0
for {
//先判断一下是否是新用户
isexist, err := redishandler.GetRedisClient().HExists(redis.USER_DATA_KEY, uniqueuuid)
if err != nil {
logger.Error("redis failed err=%v", err)
resp.Message = "服务器错误"
resp.Code = ERROR_SRV_ERROR
break
}
if !isexist {
//不存在
//不存在老的数据 之间走新号流程
err = InitUserInfo(&resp, uniqueuuid,gameid,channel,uuid)
} else {
uinfo, err := GetUserInfo(uniqueuuid)
if err != nil {
logger.Info("GetUserInfo HandlerLogin data failed:%v,for:%v", err, data)
resp.Message = "GetUserInfo failed"
resp.Code = 1
break
}
resp.Data.Guangold = uinfo.GuanGold
resp.Data.Walletgold = uinfo.RealGold
resp.Data.Isnew= 0
}
pdata,err := GetUserSelfData(uniqueuuid)
if err != nil {
logger.Info("GetUserSelfData HandlerLogin data failed:%v,for:%v", err, data)
resp.Message = "GetUserSelfData failed"
resp.Code = 1
break
}
resp.Data.PlayerData = pdata
resp.Code = ERROR_OK
break
}
//回包
respstr, _ := json.Marshal(&resp)
fmt.Fprint(w, string(respstr))
logger.Info("###HandlerLogin###rdata:%v", string(respstr))
}