dbmysql.go
634 Bytes
package mysql
import (
"HttpServer/conf"
"common/logger"
"database/sql"
"strconv"
_ "github.com/go-sql-driver/mysql"
)
var (
m_game_db *sql.DB
)
func InitMysql() error {
db, err := InitMysqlByConf(conf.GetGameDBConf())
if err != nil {
return err
}
m_game_db = db
return nil
}
func InitMysqlByConf(cfg conf.MysqlConf) (*sql.DB, error) {
url := cfg.User + ":" + cfg.Pwd + "@tcp(" + cfg.Ip + ":" + strconv.Itoa(cfg.Port) + ")/" + cfg.Database + "?charset=utf8"
db, err := sql.Open("mysql", url)
if err != nil {
logger.Notic("Open mysql failed:%v url:%v", err, url)
return nil, err
}
return db, nil
}