function.go
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package logic
import (
"HttpServer/jsonconf"
"HttpServer/redishandler"
"common/logger"
"common/redis"
"encoding/json"
"net/http"
"time"
)
func SetHeader(w http.ResponseWriter) {
w.Header().Set("Access-Control-Allow-Origin", "*") //允许访问所有域
w.Header().Set("Content-Type", "application/json")
w.Header().Set("Access-Control-Allow-Headers", "Content-Type,Uuid")
}
func SaveUserInfo(data *UserData) error {
savestr, err := json.Marshal(data)
if err != nil {
return err
}
err = redishandler.GetRedisClient().HSet(redis.USER_DATA_KEY, data.Openid, string(savestr))
return err
}
func GetUserInfo(openid string) (*UserData, error) {
//先判断用户是否存在 不存在创建新的用户
isexist, err := redishandler.GetRedisClient().HExists(redis.USER_DATA_KEY, openid)
if err != nil {
logger.Error("redis failed err=%v", err)
return nil, err
}
tmp := new(UserData)
if !isexist {
//不存在
//属于新登录的玩家数据
err = tmp.InitUserInfo(openid)
} else {
//已经登陆过了 需要获取玩家数据
data, err := redishandler.GetRedisClient().HGet(redis.USER_DATA_KEY, openid)
if err != nil {
return nil, err
}
err = json.Unmarshal([]byte(data), tmp)
if err != nil {
return nil, err
}
}
return tmp, nil
}
func (u *UserData) InitUserInfo(openid string) error {
nowtime := time.Now()
u.Openid = openid
u.SignRound = 1
u.IsSign = 0
u.LastGetTime = 0
u.LeftCnt = DAILY_FETCH_CNT
u.MaxLevel = 1
u.Property = 0
u.SingDay = 0
u.TodaySec = int(time.Date(nowtime.Year(), nowtime.Month(), nowtime.Day(), 0, 0, 0, 0, nowtime.Location()).Unix())
u.TotalFetchCnt = 0 //用于计算当前领取次数
err := SaveUserInfo(u)
if err != nil {
logger.Error("InitUserInfo err=%v", err)
}
return err
}
//计算当前领取宝箱需要的数值
func (u *UserData) CalcCurLe() int64 {
cfg := jsonconf.GetGoldChestConfig(u.TotalFetchCnt + 1)
if cfg == nil {
logger.Error("CalcCurLe failed u=%v", u)
return 0
}
return cfg.Score
}
//计算速率
func (u *UserData) CalcSpeed() int64 {
cfg := jsonconf.GetGoldGunsConfig(u.MaxLevel)
if cfg == nil {
logger.Error("CalcSpeed failed u=%v", u)
return 0
}
return cfg.Speed
}
//计算物资
func (u *UserData) CalcProperty() {
nowtime := int(time.Now().Unix())
if nowtime < u.LastGetTime {
logger.Error("CalcProperty err n=%v,l=%v", nowtime, u.LastGetTime)
} else if nowtime >= u.LastGetTime+60*3 {
//超过三次请求了 不再计算离线收益
} else {
//计算一下离线收益
mult := nowtime - u.LastGetTime
speed := u.CalcSpeed()
u.Property += int64(mult) * speed
}
u.LastGetTime = nowtime
//判断跨天
if nowtime < u.TodaySec {
logger.Error("CalcProperty err2")
nowtt := time.Now()
u.TodaySec = int(time.Date(nowtt.Year(), nowtt.Month(), nowtt.Day(), 0, 0, 0, 0, nowtt.Location()).Unix())
} else {
if nowtime > u.TodaySec+86400 {
//跨天了
nowtt := time.Now()
u.TodaySec = int(time.Date(nowtt.Year(), nowtt.Month(), nowtt.Day(), 0, 0, 0, 0, nowtt.Location()).Unix())
u.LeftCnt = DAILY_FETCH_CNT
u.IsSign = 0
if u.SingDay == 7 {
u.SingDay = 0
u.SignRound++
}
}
}
//保存
err := SaveUserInfo(u)
if err != nil {
logger.Error("CalcProperty err=%v", err)
}
}