Commit fd5171c9d2da056cf5b0dfecfbb3227160f257ea
1 parent
c0cd7cde
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feat:领取轮次奖励
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3 changed files
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47 additions
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49 deletions
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service/constd/index.go
| ... | ... | @@ -49,6 +49,7 @@ const ( |
| 49 | 49 | RECODE_MERGE_CARDHOLDER_ALBUMID_ERROR = "2107" |
| 50 | 50 | RECODE_MERGE_CARDHOLDER_ALBUM_HASGOT_ERROR = "2108" |
| 51 | 51 | RECODE_MERGE_CARDHOLDER_ALBUM_NOTFINISH_ERROR = "2109" |
| 52 | + RECODE_MERGE_CARDHOLDER_ROUND_NOTFINISH_ERROR = "2110" | |
| 52 | 53 | ) |
| 53 | 54 | |
| 54 | 55 | var recodeText = map[string]string{ |
| ... | ... | @@ -98,6 +99,7 @@ var recodeText = map[string]string{ |
| 98 | 99 | RECODE_MERGE_CARDHOLDER_ALBUMID_ERROR: "卡组ID错误", |
| 99 | 100 | RECODE_MERGE_CARDHOLDER_ALBUM_HASGOT_ERROR: "卡组奖励已领取", |
| 100 | 101 | RECODE_MERGE_CARDHOLDER_ALBUM_NOTFINISH_ERROR: "卡组卡牌未集齐", |
| 102 | + RECODE_MERGE_CARDHOLDER_ROUND_NOTFINISH_ERROR: "卡册未集齐", | |
| 101 | 103 | } |
| 102 | 104 | |
| 103 | 105 | func RecodeText(code string) string { | ... | ... |
service/ht-cardholder/handle.go
| ... | ... | @@ -234,55 +234,44 @@ func HandleGetRewardRound(req *models.ReqHtCardHolderGetRewardRound) (code strin |
| 234 | 234 | rsp = models.RspHtCardHolderGetRewardRound{} |
| 235 | 235 | code = constd.RECODE_OK |
| 236 | 236 | |
| 237 | - //// 尝试更新配置 | |
| 238 | - //TryUpdateConfigs() | |
| 239 | - // | |
| 240 | - //// 检查活动状态 | |
| 241 | - //code = CheckStatus() | |
| 242 | - //if code != constd.RECODE_OK { | |
| 243 | - // return | |
| 244 | - //} | |
| 245 | - //// 检查卡组ID | |
| 246 | - //albumId := strconv.Itoa(req.Id) | |
| 247 | - //confAlbum, okAlbum := Config.AlbumConfig[albumId] | |
| 248 | - //if !okAlbum { | |
| 249 | - // code = constd.RECODE_MERGE_CARDHOLDER_ALBUMID_ERROR | |
| 250 | - // return | |
| 251 | - //} | |
| 252 | - // | |
| 253 | - //// 读取游戏数据 | |
| 254 | - //gameData := LoadData(req.UID) | |
| 255 | - //// 检查游戏数据 轮次等 | |
| 256 | - //code = CheckGameData(gameData) | |
| 257 | - //if code != constd.RECODE_OK { | |
| 258 | - // return | |
| 259 | - //} | |
| 260 | - // | |
| 261 | - //// 是否已领过 | |
| 262 | - //countGot := gameData.Details.Album[albumId] | |
| 263 | - //if countGot > 0 { | |
| 264 | - // code = constd.RECODE_MERGE_CARDHOLDER_ALBUM_HASGOT_ERROR | |
| 265 | - // return | |
| 266 | - //} | |
| 267 | - //// 检查卡组内卡是否集齐 | |
| 268 | - //for _, config := range Config.CardConfig { | |
| 269 | - // if config.SetId == albumId { | |
| 270 | - // count := gameData.Details.Cards[config.Id] | |
| 271 | - // if count < 1 { | |
| 272 | - // code = constd.RECODE_MERGE_CARDHOLDER_ALBUM_NOTFINISH_ERROR | |
| 273 | - // return | |
| 274 | - // } | |
| 275 | - // } | |
| 276 | - //} | |
| 277 | - // | |
| 278 | - //gameData.Details.Album[albumId] += 1 | |
| 279 | - //SaveData(gameData) | |
| 280 | - // | |
| 281 | - //// 返回奖励 | |
| 282 | - //rsp.Award = confAlbum.Rewards | |
| 283 | - // | |
| 284 | - //// 返回信息 | |
| 285 | - //rsp.HtCardHolderInfo = gameData.GetInfo() | |
| 237 | + // 尝试更新配置 | |
| 238 | + TryUpdateConfigs() | |
| 239 | + | |
| 240 | + // 检查活动状态 | |
| 241 | + code = CheckStatus() | |
| 242 | + if code != constd.RECODE_OK { | |
| 243 | + return | |
| 244 | + } | |
| 245 | + | |
| 246 | + // 读取游戏数据 | |
| 247 | + gameData := LoadData(req.UID) | |
| 248 | + // 检查游戏数据 轮次等 | |
| 249 | + code = CheckGameData(gameData) | |
| 250 | + if code != constd.RECODE_OK { | |
| 251 | + return | |
| 252 | + } | |
| 253 | + | |
| 254 | + // 判断所有卡组是否已经集齐 | |
| 255 | + // 检查卡组内卡是否集齐 | |
| 256 | + for _, config := range Config.AlbumConfig { | |
| 257 | + count := gameData.Details.Album[config.SetId] | |
| 258 | + if count < 1 { | |
| 259 | + code = constd.RECODE_MERGE_CARDHOLDER_ALBUM_NOTFINISH_ERROR | |
| 260 | + return | |
| 261 | + } | |
| 262 | + } | |
| 263 | + | |
| 264 | + // 当前轮次 | |
| 265 | + round := gameData.Details.Round | |
| 266 | + // 返回奖励 | |
| 267 | + rsp.Award = Config.Awards[uttype.IntToString(round)] | |
| 268 | + | |
| 269 | + // 处理轮次完成 | |
| 270 | + HandleNextRound(gameData) | |
| 271 | + SaveData(gameData) | |
| 272 | + | |
| 273 | + // 返回信息 | |
| 274 | + rsp.HtCardHolderInfo = gameData.GetInfo() | |
| 286 | 275 | |
| 287 | 276 | return |
| 288 | 277 | } | ... | ... |
service/ht-cardholder/logic.go
| ... | ... | @@ -128,3 +128,10 @@ func GetNewCard(gameData *dto.HtCardHolderData) int { |
| 128 | 128 | indexMin := uttype.Min(list...) |
| 129 | 129 | return int(indexMin % rate) |
| 130 | 130 | } |
| 131 | + | |
| 132 | +// HandleNextRound 处理轮次完成 保留卡包 星级序列刻度 卡牌序列刻度 | |
| 133 | +func HandleNextRound(gameData *dto.HtCardHolderData) { | |
| 134 | + gameData.Details.Round += 1 | |
| 135 | + gameData.Details.Cards = make(map[int]int) | |
| 136 | + gameData.Details.Album = make(map[string]int) | |
| 137 | +} | ... | ... |