Commit a2588efe953956280e5db5f86b495d19ab9ca86f

Authored by 王家文
1 parent 02370d5e
Exists in master

feat✨:排行榜功能 获取配置接口优化

configs/confbase/external.go
... ... @@ -83,7 +83,6 @@ func GetCurrent[T1 IConfData, T2 IConfRawData](gameId string, obj T1) bool {
83 83 info := obj.ConfInfo(gameId)
84 84 currentKey := info.CacheCurrent
85 85 currentId := zredis.GetString(currentKey)
86   - confRaw := new(T2)
87 86 if currentId != "" {
88 87 has = GetConfig[T1, T2](gameId, currentId, obj)
89 88 if has {
... ... @@ -92,15 +91,23 @@ func GetCurrent[T1 IConfData, T2 IConfRawData](gameId string, obj T1) bool {
92 91 }
93 92 }
94 93 }
95   - if !has {
96   - has = FindDuringTime[T1, T2](obj, confRaw, gameId)
97   - if has {
98   - obj.Decode(gameId, confRaw)
99   - SaveCache(gameId, obj)
100   - has = true
101   - currentId = obj.GetUid()
102   - _ = zredis.Set(currentKey, currentId)
103   - }
  94 + return has
  95 +}
  96 +
  97 +// FindCurrent 查找 当前配置
  98 +func FindCurrent[T1 IConfData, T2 IConfRawData](gameId string, obj T1) bool {
  99 + has := false
  100 + info := obj.ConfInfo(gameId)
  101 + currentKey := info.CacheCurrent
  102 + currentId := zredis.GetString(currentKey)
  103 + confRaw := new(T2)
  104 + has = FindDuringTime[T1, T2](obj, confRaw, gameId)
  105 + if has {
  106 + obj.Decode(gameId, confRaw)
  107 + SaveCache(gameId, obj)
  108 + has = true
  109 + currentId = obj.GetUid()
  110 + _ = zredis.Set(currentKey, currentId)
104 111 }
105 112 return has
106 113 }
... ...
configs/confcardholder/get.go
... ... @@ -8,7 +8,10 @@ import (
8 8 func GetCurrent(gameId string) (conf *ActivityConfig, has bool) {
9 9 conf = new(ActivityConfig)
10 10 has = confbase.GetCurrent[*ActivityConfig, ActivityConfigRaw](gameId, conf)
11   -
  11 + if !has {
  12 + conf = new(ActivityConfig)
  13 + has = confbase.FindCurrent[*ActivityConfig, ActivityConfigRaw](gameId, conf)
  14 + }
12 15 return
13 16 }
14 17  
... ...
configs/confroomrank/get.go
... ... @@ -11,7 +11,11 @@ func GetCurrent(gameId string, topType int) (conf *ActivityConfig, has bool) {
11 11 conf = new(ActivityConfig)
12 12 conf.Typ = topType
13 13 has = confbase.GetCurrent[*ActivityConfig, ActivityConfigRaw](gameId, conf)
14   -
  14 + if !has {
  15 + conf = new(ActivityConfig)
  16 + conf.Typ = topType
  17 + has = confbase.FindCurrent[*ActivityConfig, ActivityConfigRaw](gameId, conf)
  18 + }
15 19 return
16 20 }
17 21  
... ...