Commit 23f685c447a2490c6e338038d1b902b79146ff7f
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2c9d1e53
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feat✨:游戏功能配置
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6 changed files
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72 additions
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61 deletions
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configs/conf-api.go
| @@ -1,33 +0,0 @@ | @@ -1,33 +0,0 @@ | ||
| 1 | -package configs | ||
| 2 | - | ||
| 3 | -import ( | ||
| 4 | - "apigame/service-common/svconst" | ||
| 5 | - "apigame/service-common/svmysql" | ||
| 6 | - "apigame/service-common/svredis" | ||
| 7 | - "fmt" | ||
| 8 | -) | ||
| 9 | - | ||
| 10 | -// ApiGameConfig api游戏配置 | ||
| 11 | -type ApiGameConfig struct { | ||
| 12 | - AppId string `gorm:"column:appid"` | ||
| 13 | - GameId string `gorm:"column:gameid"` | ||
| 14 | - Secret string `gorm:"column:secret"` | ||
| 15 | - AppKey string `gorm:"column:appkey"` | ||
| 16 | - Name string `gorm:"column:name"` | ||
| 17 | -} | ||
| 18 | - | ||
| 19 | -func (c *ApiGameConfig) RedisInfo(suffix string) *svredis.RedisInfo { | ||
| 20 | - tableName := "s_game_config" | ||
| 21 | - return &svredis.RedisInfo{ | ||
| 22 | - CacheKey: fmt.Sprintf("%s:%s:%s", svconst.REDIS_CACHEP_REFIX, tableName, suffix), | ||
| 23 | - CacheTime: 300, | ||
| 24 | - } | ||
| 25 | -} | ||
| 26 | - | ||
| 27 | -func (c *ApiGameConfig) MysqlInfo(suffix string) *svmysql.MysqlInfo { | ||
| 28 | - tableName := "s_game_config" | ||
| 29 | - return &svmysql.MysqlInfo{ | ||
| 30 | - DbMysql: svconst.DbApi.Where("gameid = ?", suffix), | ||
| 31 | - TableName: tableName, | ||
| 32 | - } | ||
| 33 | -} |
| @@ -0,0 +1,33 @@ | @@ -0,0 +1,33 @@ | ||
| 1 | +package confapi | ||
| 2 | + | ||
| 3 | +import ( | ||
| 4 | + "apigame/service-common/svconst" | ||
| 5 | + "apigame/service-common/svmysql" | ||
| 6 | + "apigame/service-common/svredis" | ||
| 7 | + "fmt" | ||
| 8 | +) | ||
| 9 | + | ||
| 10 | +// ApiGameConfig api游戏配置 | ||
| 11 | +type ApiGameConfig struct { | ||
| 12 | + AppId string `gorm:"column:appid"` | ||
| 13 | + GameId string `gorm:"column:gameid"` | ||
| 14 | + Secret string `gorm:"column:secret"` | ||
| 15 | + AppKey string `gorm:"column:appkey"` | ||
| 16 | + Name string `gorm:"column:name"` | ||
| 17 | +} | ||
| 18 | + | ||
| 19 | +func (c *ApiGameConfig) RedisInfo(suffix string) *svredis.RedisInfo { | ||
| 20 | + tableName := "s_game_config" | ||
| 21 | + return &svredis.RedisInfo{ | ||
| 22 | + CacheKey: fmt.Sprintf("%s:%s:%s", svconst.REDIS_CACHEP_REFIX, tableName, suffix), | ||
| 23 | + CacheTime: 300, | ||
| 24 | + } | ||
| 25 | +} | ||
| 26 | + | ||
| 27 | +func (c *ApiGameConfig) MysqlInfo(suffix string) *svmysql.MysqlInfo { | ||
| 28 | + tableName := "s_game_config" | ||
| 29 | + return &svmysql.MysqlInfo{ | ||
| 30 | + DbMysql: svconst.DbApi.Where("gameid = ?", suffix), | ||
| 31 | + TableName: tableName, | ||
| 32 | + } | ||
| 33 | +} |
| @@ -0,0 +1,30 @@ | @@ -0,0 +1,30 @@ | ||
| 1 | +package confapi | ||
| 2 | + | ||
| 3 | +import ( | ||
| 4 | + "apigame/service-common/svmysql" | ||
| 5 | + "apigame/service-common/svredis" | ||
| 6 | + "apigame/util/util-lx/lxalilog" | ||
| 7 | + "fmt" | ||
| 8 | +) | ||
| 9 | + | ||
| 10 | +// GetConfig 获取 api游戏配置 | ||
| 11 | +func GetConfig(gameId string) (conf *ApiGameConfig, err error) { | ||
| 12 | + conf = new(ApiGameConfig) | ||
| 13 | + has := svredis.LoadData(gameId, conf) | ||
| 14 | + if has { | ||
| 15 | + fmt.Println("dwjw confapi.GetConfig use cache") | ||
| 16 | + return | ||
| 17 | + } | ||
| 18 | + has, err = svmysql.First(conf, gameId) | ||
| 19 | + if err != nil { | ||
| 20 | + lxalilog.Errors(err, "confapi.GetConfig error", gameId) | ||
| 21 | + return | ||
| 22 | + } | ||
| 23 | + if !has { | ||
| 24 | + return | ||
| 25 | + } | ||
| 26 | + fmt.Println("dwjw confapi.GetConfig save cache") | ||
| 27 | + svredis.SaveData(gameId, conf) | ||
| 28 | + | ||
| 29 | + return | ||
| 30 | +} |
configs/init.go
| 1 | package configs | 1 | package configs |
| 2 | 2 | ||
| 3 | -import "apigame/service-common/svconst" | 3 | +import ( |
| 4 | + "apigame/configs/confapi" | ||
| 5 | + "apigame/service-common/svconst" | ||
| 6 | +) | ||
| 4 | 7 | ||
| 5 | func Init() bool { | 8 | func Init() bool { |
| 6 | 9 | ||
| 7 | for _, gameId := range svconst.GameList { | 10 | for _, gameId := range svconst.GameList { |
| 8 | - _, _ = GetApiGameConfig(gameId) | 11 | + _, _ = confapi.GetConfig(gameId) |
| 9 | } | 12 | } |
| 10 | 13 | ||
| 11 | for _, gameId := range svconst.GameListCardHolder { | 14 | for _, gameId := range svconst.GameListCardHolder { |
configs/registry.go
| @@ -7,28 +7,6 @@ import ( | @@ -7,28 +7,6 @@ import ( | ||
| 7 | "fmt" | 7 | "fmt" |
| 8 | ) | 8 | ) |
| 9 | 9 | ||
| 10 | -// GetApiGameConfig 获取 api游戏配置 | ||
| 11 | -func GetApiGameConfig(gameId string) (conf *ApiGameConfig, err error) { | ||
| 12 | - conf = new(ApiGameConfig) | ||
| 13 | - has := svredis.LoadData(gameId, conf) | ||
| 14 | - if has { | ||
| 15 | - fmt.Println("dwjw GetApiGameConfig use cache") | ||
| 16 | - return | ||
| 17 | - } | ||
| 18 | - has, err = svmysql.First(conf, gameId) | ||
| 19 | - if err != nil { | ||
| 20 | - lxalilog.Errors(err, "configs.GetApiGameConfig error", gameId) | ||
| 21 | - return | ||
| 22 | - } | ||
| 23 | - if !has { | ||
| 24 | - return | ||
| 25 | - } | ||
| 26 | - fmt.Println("dwjw GetApiGameConfig save cache") | ||
| 27 | - svredis.SaveData(gameId, conf) | ||
| 28 | - | ||
| 29 | - return | ||
| 30 | -} | ||
| 31 | - | ||
| 32 | // GetCardActivityConfig 获取 卡牌活动配置 | 10 | // GetCardActivityConfig 获取 卡牌活动配置 |
| 33 | func GetCardActivityConfig(gameId string) (conf *CardActivityConfig, has bool) { | 11 | func GetCardActivityConfig(gameId string) (conf *CardActivityConfig, has bool) { |
| 34 | var err error | 12 | var err error |
middleware/sign/index.go
| 1 | package sign | 1 | package sign |
| 2 | 2 | ||
| 3 | import ( | 3 | import ( |
| 4 | - "apigame/configs" | 4 | + "apigame/configs/confapi" |
| 5 | "apigame/middleware/sdk" | 5 | "apigame/middleware/sdk" |
| 6 | "apigame/service/code-msg" | 6 | "apigame/service/code-msg" |
| 7 | "apigame/util/util-lx/lxalilog" | 7 | "apigame/util/util-lx/lxalilog" |
| @@ -59,7 +59,7 @@ func getTimeStamp(time_stamp interface{}) (timestamp int64) { | @@ -59,7 +59,7 @@ func getTimeStamp(time_stamp interface{}) (timestamp int64) { | ||
| 59 | 59 | ||
| 60 | } | 60 | } |
| 61 | 61 | ||
| 62 | -func InitCheck(postdata interface{}, cgg MCheckConfig) (code string, gameconfig *configs.ApiGameConfig, err error) { | 62 | +func InitCheck(postdata interface{}, cgg MCheckConfig) (code string, gameconfig *confapi.ApiGameConfig, err error) { |
| 63 | 63 | ||
| 64 | var ( | 64 | var ( |
| 65 | postGameId string | 65 | postGameId string |
| @@ -195,7 +195,7 @@ func Check(req []byte, postdata interface{}, checkSign bool, checkToken bool) (c | @@ -195,7 +195,7 @@ func Check(req []byte, postdata interface{}, checkSign bool, checkToken bool) (c | ||
| 195 | } | 195 | } |
| 196 | 196 | ||
| 197 | // CheckSign 校验签名 | 197 | // CheckSign 校验签名 |
| 198 | -func CheckSign(data interface{}, checkToken bool) (code string, gameconfig *configs.ApiGameConfig, err error) { | 198 | +func CheckSign(data interface{}, checkToken bool) (code string, gameconfig *confapi.ApiGameConfig, err error) { |
| 199 | 199 | ||
| 200 | var ( | 200 | var ( |
| 201 | logstr string | 201 | logstr string |
| @@ -223,7 +223,7 @@ func CheckSign(data interface{}, checkToken bool) (code string, gameconfig *conf | @@ -223,7 +223,7 @@ func CheckSign(data interface{}, checkToken bool) (code string, gameconfig *conf | ||
| 223 | 223 | ||
| 224 | gameid := newdata["gameid"].(string) | 224 | gameid := newdata["gameid"].(string) |
| 225 | 225 | ||
| 226 | - gameconfig, err = configs.GetApiGameConfig(gameid) | 226 | + gameconfig, err = confapi.GetConfig(gameid) |
| 227 | if err != nil { | 227 | if err != nil { |
| 228 | lxalilog.Errors(err) | 228 | lxalilog.Errors(err) |
| 229 | return | 229 | return |