init.go 628 Bytes
package configs

func Init() bool {

	//gameId := "10149"
	////{
	////	conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"}
	////	CacheSave(gameId, conf)
	////}
	//{
	//	conf, has := CacheLoad(gameId, &ApiGameConfig{})
	//	fmt.Println("dwjw🐸", conf, has)
	//}

	//{
	//	conf := &CardActivityConfigRaw{}
	//	rule := conf.GetRule(gameId)
	//	db := rule.DbMysql.Where("status = ?", 1)
	//	has, err := svdto.First(db, conf, gameId)
	//	fmt.Println("dwjw🐸", conf, has, err)
	//}

	//for _, gameId := range svconst.GameListCardHolder {
	//	LoadConfig(gameId)
	//}

	_, _ = GetApiGame("10149")

	return true
}