init.go
628 Bytes
package configs
func Init() bool {
//gameId := "10149"
////{
//// conf := &ApiGameConfig{AppId: "dsadsads", GameId: gameId, Name: "Name"}
//// CacheSave(gameId, conf)
////}
//{
// conf, has := CacheLoad(gameId, &ApiGameConfig{})
// fmt.Println("dwjw🐸", conf, has)
//}
//{
// conf := &CardActivityConfigRaw{}
// rule := conf.GetRule(gameId)
// db := rule.DbMysql.Where("status = ?", 1)
// has, err := svdto.First(db, conf, gameId)
// fmt.Println("dwjw🐸", conf, has, err)
//}
//for _, gameId := range svconst.GameListCardHolder {
// LoadConfig(gameId)
//}
_, _ = GetApiGame("10149")
return true
}