init.go 431 Bytes
package configs

import (
	"apigame/configs/confapi"
	"apigame/configs/confcardholder"
	"apigame/service-common/svconst"
)

func Init() bool {

	for _, gameId := range svconst.GameList {
		_, _ = confapi.GetConfig(gameId)
	}

	for _, gameId := range svconst.GameListCardHolder {
		_, _ = confcardholder.GetCurrent(gameId)
	}

	for _, gameId := range svconst.GameListRoomRank {
		_, _ = GetRoomRankConfig(gameId)
	}

	return true
}