room.go
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package roomrank
import (
"apigame/service-common/svmysql"
"apigame/util/util-lx/lxalilog"
"apigame/util/util-lx/lxtime"
)
func tryInitTable(gameId string, d *DataRoomRankRoom) {
suffix := d.GetSuffix(gameId)
svmysql.InitTable(d, suffix, false)
}
// SaveRoom 存储数据
func SaveRoom(gameId string, d *DataRoomRankRoom) {
tryInitTable(gameId, d)
d.UpdateTime = lxtime.NowUninx()
suffix := d.GetSuffix(gameId)
_ = svmysql.Save(d, suffix)
}
// LoadRoom 获取数据 外部接口
func LoadRoom(gameId string, id int64, activityId int64) (d *DataRoomRankRoom) {
d = &DataRoomRankRoom{Id: id, ActivityId: activityId}
tryInitTable(gameId, d)
suffix := d.GetSuffix(gameId)
has, err := svmysql.First(d, suffix)
if err != nil {
return
}
if !has {
lxalilog.Errors(err, "roomrank.LoadRoom error", gameId, id, activityId)
}
return
}