init.go
431 Bytes
package configs
import (
"apigame/configs/confapi"
"apigame/configs/confcardholder"
"apigame/service-common/svconst"
)
func Init() bool {
for _, gameId := range svconst.GameList {
_, _ = confapi.GetConfig(gameId)
}
for _, gameId := range svconst.GameListCardHolder {
_, _ = confcardholder.GetCurrent(gameId)
}
for _, gameId := range svconst.GameListRoomRank {
_, _ = GetRoomRankConfig(gameId)
}
return true
}