init.go
570 Bytes
package configs_db
import (
"apigame/configs-db/confapi"
"apigame/configs-db/confcardholder"
"apigame/configs-db/confglobal"
"apigame/service-common/svconst"
)
func Init() bool {
for _, gameId := range svconst.GameList {
_, _ = confapi.GetConfig(gameId)
}
for _, gameId := range svconst.GameList {
_, _ = confglobal.GetConfig(gameId)
}
for _, gameId := range svconst.GameListCardHolder {
_, _ = confcardholder.GetCurrent(gameId)
}
//for _, gameId := range svconst.GameListRoomRank {
// _, _ = confroomrank.GetCurrent(gameId)
//}
return true
}