index.go
6.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
package sign
import (
"apigame/configs-db/confapi"
"apigame/middleware/sdk"
"apigame/service/code-msg"
"apigame/util/util-lx/lxalilog"
"apigame/util/util-lx/lxarray"
"apigame/util/util-lx/lxconv"
"apigame/util/util-lx/lxlimit"
"apigame/util/util-lx/lxtime"
"encoding/json"
"errors"
"fmt"
"sort"
"strings"
"unicode/utf8"
"github.com/astaxie/beego/validation"
)
type MCheckConfig struct {
CheckUrlGameID bool
CheckToken bool
CheckSign bool
FunName string
Bodys []byte
Ip lxlimit.MFuncItem `json:"ip"`
Kernel lxlimit.MFuncItem `json:"kernel"`
Member lxlimit.MFuncItem `json:"member"`
Url string `json:"url"`
Params map[string]string `json:"params"`
}
func getTimeStamp(time_stamp interface{}) (timestamp int64) {
if time_stamp == nil {
return
}
tsp := ""
switch tp := time_stamp.(type) {
case string:
tsp = fmt.Sprintf("%s", tp)
}
if tsp == "" {
return
}
timestamp = lxconv.ParseInt64(tsp)
lth := utf8.RuneCountInString(tsp)
if lth > 10 {
timestamp = timestamp / 1000
}
return
}
func InitCheck(postdata interface{}, cgg MCheckConfig) (code string, gameconfig *confapi.ApiGameConfig, err error) {
var (
postGameId string
urlGameId string
ty string
c lxlimit.MFuncConfig
nowtime = lxtime.NowUninx()
time_stamp int64
JG = int64(2)
)
// 检查时间戳
tempData := make(map[string]interface{})
_ = json.Unmarshal(cgg.Bodys, &tempData)
time_stamp = getTimeStamp(tempData["time_stamp"])
if time_stamp < (nowtime-JG) || time_stamp > (nowtime+JG) {
code = code_msg.RECODE_REQUESTTIME_ERROR
err = errors.New(code)
lxalilog.Errors("RECODE_REQUESTTIME_ERROR error:", string(cgg.Bodys))
return
}
c.Ip = cgg.Ip
c.Kernel = cgg.Kernel
c.Params = cgg.Params
c.Url = cgg.Url
c.BodyBy = cgg.Bodys
if cgg.FunName == "" {
c.FunName = c.Url
}
c.Member = cgg.Member
for k, v := range c.Params {
if k == ":gameid" {
urlGameId = v
}
}
if cgg.CheckUrlGameID && urlGameId == "" {
code = code_msg.RECODE_PARAMERROR
err = errors.New(code)
lxalilog.Errors("urlGameid error:")
return
}
postGameId, ty = lxlimit.CheckLimit(c)
if cgg.CheckUrlGameID && postGameId != urlGameId {
code = code_msg.RECODE_PARAMERROR
err = errors.New(code)
lxalilog.Errors("urlGameid !=postGameId:", urlGameId, postdata)
return
}
if ty != "" {
code = code_msg.RECODE_REQUESTXIANLIU_ERROR
err = errors.New(ty)
return
}
err = json.Unmarshal(cgg.Bodys, &postdata)
if err != nil {
code = code_msg.RECODE_PARAMERROR
lxalilog.Errors("json.Unmarshal error:", err, string(cgg.Bodys))
return
}
valid := validation.Validation{}
var b bool
b, err = valid.Valid(postdata)
if err != nil {
code = code_msg.RECODE_PARAMERROR
lxalilog.Errors("valid.Valid error:", err, string(cgg.Bodys), valid.Errors)
return
}
if !b {
code = code_msg.RECODE_PARAMERROR
err = errors.New(code)
lxalilog.Errors("valid.Valid error:", err, string(cgg.Bodys), valid.Errors)
return
}
if cgg.CheckSign {
code, gameconfig, err = CheckSign(postdata, cgg.CheckToken)
if err != nil {
return
}
}
return
}
// Check 检查签名
func Check(req []byte, postdata interface{}, checkSign bool, checkToken bool) (code string, err error) {
err = json.Unmarshal(req, &postdata)
if err != nil {
code = code_msg.RECODE_PARAMERROR
lxalilog.Errors("json.Unmarshal error:", err, string(req))
return
}
valid := validation.Validation{}
var b bool
b, err = valid.Valid(postdata)
if err != nil {
code = code_msg.RECODE_PARAMERROR
lxalilog.Errors("valid.Valid error:", err, string(req), valid.Errors)
return
}
if !b {
code = code_msg.RECODE_PARAMERROR
err = errors.New(code)
lxalilog.Errors("valid.Valid error:", err, string(req), valid.Errors)
return
}
if checkSign {
code, _, err = CheckSign(postdata, checkToken)
if err != nil {
return
}
}
return
}
// CheckSign 校验签名
func CheckSign(data interface{}, checkToken bool) (code string, gameconfig *confapi.ApiGameConfig, err error) {
var (
logstr string
)
jsonBody, _ := json.Marshal(data)
logstr += string(jsonBody)
var newdata = make(map[string]interface{})
err = json.Unmarshal(jsonBody, &newdata)
if err != nil {
code = code_msg.RECODE_SIGNERROR
lxalilog.Errors("json.Unmarshal error:", err)
return
}
if newdata["gameid"] == "" || newdata["channel"] == "" || newdata["sign"] == "" || newdata["sign_type"] == "" || newdata["time_stamp"] == "" || newdata["ver"] == "" {
code = code_msg.RECODE_SIGNERROR
err = errors.New("签名错误,参数错误" + logstr)
lxalilog.Errors(err)
return
}
gameid := newdata["gameid"].(string)
gameconfig, err = confapi.GetConfig(gameid)
if err != nil {
lxalilog.Errors(err)
return
}
if newdata["sign"].(string) == "fb0ba80fad895664c7aea7c8ce462505" {
return
}
appkey := gameconfig.Raw.AppKey
if appkey == "" {
code = code_msg.RECODE_SIGNERROR
err = errors.New("签名错误,参数错误" + gameid + "no appkey")
lxalilog.Errors(err)
return
}
sign := newdata["sign"]
sortdata := make([]string, 0, len(newdata))
fiterword := "and|exec|insert|select|delete|update|count|master|truncate|declare|char(|mid(|chr(|'"
fiterwords := strings.Split(fiterword, "|")
var fiterkey []interface{}
for k, v := range newdata {
newv := lxconv.InterfaceToStr(v)
if b := lxarray.InArray(newv, fiterwords); b {
fiterkey = append(fiterkey, k)
}
if newv != "" && newv != "0" && k != "sign" && k != "ver" && k != "dev" && k != "dever" && k != "pkv" {
sortdata = append(sortdata, k)
}
}
if len(fiterkey) > 0 {
code = code_msg.RECODE_WEIXINAZIFU_ERROR
err = errors.New("fiterkey error" + logstr)
lxalilog.Errors(err, lxconv.JsonEncode(fiterkey), "data:", lxconv.JsonEncode(newdata))
return
}
sort.Strings(sortdata)
valstr := ""
for _, k := range sortdata { // 先下标,再数值
v := lxconv.InterfaceToStr(newdata[k])
valstr += k + "=" + v
}
valstr += appkey
logstr += ",valstr:(" + valstr + ")"
md5key := strings.ToLower(lxconv.EncryMD5(valstr))
if md5key != sign {
code = code_msg.RECODE_SIGNERROR
err = errors.New(code)
lxalilog.Errors("sign error,md5key::", md5key, ",sign:", sign, logstr, "data:", lxconv.JsonEncode(newdata))
return
}
if checkToken {
if newdata["uid"] == nil || newdata["token"] == nil {
code = code_msg.RECODE_PARAMERROR
err = errors.New(code)
lxalilog.Errors("no uid or token", "data:", lxconv.JsonEncode(newdata))
return
}
err = sdk.CheckSdkToken(gameid, lxconv.ToInt64(newdata["uid"]), lxconv.InterfaceToStr(newdata["token"]))
if err != nil {
code = code_msg.RECODE_LOGINCHECK_ERROR
return
}
}
return
}