record.go 676 Bytes
package roomrank

import "apigame/service-common/svmysql"

func SaveRecordHandleRequest(gameId string, record *RecordHandleRequest) {
	svmysql.InitTable(record, gameId, false)
	_ = svmysql.Create(record, gameId)
}

func SaveRecordAddSettleAward(gameId string, record *RecordAddSettleAward) {
	svmysql.InitTable(record, gameId, false)
	_ = svmysql.Create(record, gameId)
}

func SaveRecordGetSettleAward(gameId string, record *RecordGetSettleAward) {
	svmysql.InitTable(record, gameId, false)
	_ = svmysql.Create(record, gameId)
}

func SaveRecordAddScore(gameId string, record *RecordAddScore) {
	svmysql.InitTable(record, gameId, false)
	_ = svmysql.Create(record, gameId)
}