record.go
676 Bytes
package roomrank
import "apigame/service-common/svmysql"
func SaveRecordHandleRequest(gameId string, record *RecordHandleRequest) {
svmysql.InitTable(record, gameId, false)
_ = svmysql.Create(record, gameId)
}
func SaveRecordAddSettleAward(gameId string, record *RecordAddSettleAward) {
svmysql.InitTable(record, gameId, false)
_ = svmysql.Create(record, gameId)
}
func SaveRecordGetSettleAward(gameId string, record *RecordGetSettleAward) {
svmysql.InitTable(record, gameId, false)
_ = svmysql.Create(record, gameId)
}
func SaveRecordAddScore(gameId string, record *RecordAddScore) {
svmysql.InitTable(record, gameId, false)
_ = svmysql.Create(record, gameId)
}