init.go 410 Bytes
package cardholder

import (
	"apigame/common/svconst"
	"apigame/common/svdto"
)

func Init() {

	// create table
	// 卡牌卡包
	for _, gameId := range svconst.GameListCardHolder {
		svdto.InitTable(new(CardHolderData), gameId)
		svdto.InitTable(new(CardHolderRecordOpen), gameId)
		svdto.InitTable(new(CardHolderRecordRewardAlbum), gameId)
		svdto.InitTable(new(CardHolderRecordRewardRound), gameId)
	}

}