init.go
584 Bytes
package configs
import (
"apigame/configs/confapi"
"apigame/configs/confcardholder"
"apigame/configs/confglobal"
"apigame/configs/confroomrank"
"apigame/service-common/svconst"
)
func Init() bool {
for _, gameId := range svconst.GameList {
_, _ = confapi.GetConfig(gameId)
}
for _, gameId := range svconst.GameList {
_, _ = confglobal.GetConfig(gameId)
}
for _, gameId := range svconst.GameListCardHolder {
_, _ = confcardholder.GetCurrent(gameId)
}
for _, gameId := range svconst.GameListRoomRank {
_, _ = confroomrank.GetCurrent(gameId)
}
return true
}