inner.pb.go
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// Code generated by protoc-gen-go. DO NOT EDIT.
// source: inner.proto
/*
Package protocol is a generated protocol buffer package.
server内部通讯proto
It is generated from these files:
inner.proto
protocol.proto
It has these top-level messages:
NoticeConnectionClose
PositionInfo
PlayerInfo
RequestLogon
ResponseLogon
RoomParams
RequestCreateRoom
ResponseCreateRoom
NoticeCreateRoom
RequestDestroyRoom
ResponseDestroyRoom
PlayerSettlement
CardItem
HandRecord
GameRecord
NoticeDestroyRoom
RequestJoinRoom
ResponseJoinRoom
RequestLeaveRoom
ResponseLeaveRoom
RequestSitDown
ResponseSitDown
NoticeSitDown
RequestStandup
ResponseStandup
NoticeStandup
RequestBuyin
ResponseBuyin
BuyinPlayerInfo
AllianceInfo
NoticeBuyinToOwner
NoticeBuyinToApplicant
RequestAnswerBuyin
ResponseAnswerBuyin
RequestStartGame
ResponseStartGame
NoticeStartGame
NoticeResetGame
NoticeRandomSeat
PotInfo
NoticeGamePost
NoticeGameAnte
NoticeGameElectDealer
NoticeGameBlind
NoticeGameHolecard
NoticePlayerActionTurn
RequestAction
ResponseAction
NoticePlayerAction
NoticeGameRoundEnd
NoticeCommunityCards
ShowCardsSeatInfo
NoticeGameShowCard
OutItem
PlayerSeatInfo
NoticeGameInsurance
RequestBuyInsurance
ResponseBuyInsurance
WinPotInfo
PlayerSettleInfo
NoticeGameSettlement
RoomStates
TableStates
ClubInfo
NoticeGameSnapshot
PlayerShowDownInfo
NoticeGameShowDown
RequestRoomSituation
ResponseRoomSituation
PlayerBuyinInfo
NoticeRoomStituation
RequestSendCardFun
ResponseSendCardFun
NoticeRoomCardFun
RequestSendChat
ResponseSendChat
NoticeSendChat
RequestStayPosition
ResponseStayPosition
NoticePlayerStay
RequestBackPosition
ResponseBackPosition
NoticeBackPosition
RequestShowCard
ResponseShowCard
PlayerShowInfo
NoticePlayerShow
NoticeLoginPlayerJoinRoom
NoticeWaitingOtherPlayer
RequestUpdateMoney
ResponseUpdateMoney
NoticeBuyin
NoticeGameRecords
RequestModifyBuyinLimit
ResponseModifyBuyinLimit
NoticeModifyBuyinLimit
NoticeBuyInsuranceResult
NoticeInsuranceToomanyLeader
NoticeInsuranceHitOuts
NoticeInsuranceMissOuts
NoticeNoNeedInsurance
RequestSnapshot
ResponseSnapshot
RequestBuyout
ResponseBuyout
NoticeBuyout
NoticeRealStart
NoticeAddActionTime
NoticeNotSupportInsurance
RequestHeartBeat
ResponseHeartBeat
RequestInteractiveExpression
ResponseInteractiveExpression
NoticeInteractiveExpression
RequestAddInsuranceTime
ResponseAddInsuranceTime
NoticeAddInsuranceTime
RequestAddRoomTime
ResponseAddRoomTime
NoticeAddRoomTime
RequestProhibitSitdown
ResponseProhibitSitdown
NoticeProhibitSitdown
RequestForceStandup
ResponseForceStandup
NoticeForceStandup
RequestPauseGame
ResponsePauseGame
NoticePauseGame
NoticeInitiativeDestroyRoom
RequestCheckOutAndLeave
ResponseCheckOutAndLeave
NoticeCheckOutAndLeave
RequestDefaultFold
ResponseDefaultFold
RequestOwnerSetBuyinLimit
ResponseOwnerSetBuyinLimit
NoticeOwnerSetBuyinLimit
RequestPlayerBuyinsInfo
ResponsePlayerBuyinsInfo
NoticePlayerBuyinsInfo
RequestGameActionTurn
ResponseGameActionTurn
RequestPhotoVerify
ResponsePhotoVerify
NoticePhotoVerify
RequestUploadVerifyPhotoSucc
ResponseUploadVerifyPhotoSucc
NoticeUploadVerifyPhotoSucc
NoticeGlobalMessage
NoticeFairGame
RequestCheckAllianceRoomPriviledge
ResponseCheckAllianceRoomPriviledge
RequestForceShowCard
ResponseForceShowCard
NoticeForceShowCard
NoticeAddRoomTimeLeft
RequestAddRoomTimeCount
ResponseAddRoomTimeCount
*/
package protocol
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
//
type NoticeConnectionClose struct {
Reason int32 `protobuf:"varint,1,opt,name=Reason" json:"Reason,omitempty"`
}
func (m *NoticeConnectionClose) Reset() { *m = NoticeConnectionClose{} }
func (m *NoticeConnectionClose) String() string { return proto.CompactTextString(m) }
func (*NoticeConnectionClose) ProtoMessage() {}
func (*NoticeConnectionClose) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
func (m *NoticeConnectionClose) GetReason() int32 {
if m != nil {
return m.Reason
}
return 0
}
func init() {
proto.RegisterType((*NoticeConnectionClose)(nil), "protocol.NoticeConnectionClose")
}
func init() { proto.RegisterFile("inner.proto", fileDescriptor0) }
var fileDescriptor0 = []byte{
// 92 bytes of a gzipped FileDescriptorProto
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x02, 0xff, 0xe2, 0xe2, 0xce, 0xcc, 0xcb, 0x4b,
0x2d, 0xd2, 0x2b, 0x28, 0xca, 0x2f, 0xc9, 0x17, 0xe2, 0x00, 0x53, 0xc9, 0xf9, 0x39, 0x4a, 0xfa,
0x5c, 0xa2, 0x7e, 0xf9, 0x25, 0x99, 0xc9, 0xa9, 0xce, 0xf9, 0x79, 0x79, 0xa9, 0xc9, 0x25, 0x99,
0xf9, 0x79, 0xce, 0x39, 0xf9, 0xc5, 0xa9, 0x42, 0x62, 0x5c, 0x6c, 0x41, 0xa9, 0x89, 0xc5, 0xf9,
0x79, 0x12, 0x8c, 0x0a, 0x8c, 0x1a, 0xac, 0x41, 0x50, 0x5e, 0x12, 0x1b, 0x58, 0xab, 0x31, 0x20,
0x00, 0x00, 0xff, 0xff, 0x45, 0xfd, 0x1f, 0x10, 0x50, 0x00, 0x00, 0x00,
}