typedef.go
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package statistic
const (
Currency_Channel_SendCardFun = 1
Currency_Channel_InteractiveExpress = 2
Currency_Channel_Buyin = 3
Currency_Channel_Buyout = 4
Currency_Channel_ReturnLeftStake = 5
Currency_Channel_SyncAlliance = 6
Currency_Channel_AddActionTime = 7
Currency_Channel_AddInsuranceTime = 8
Currency_Channel_AddRoomTime = 9
Currency_Channel_RechargeClubFund = 10
Currency_Channel_BuyClubLevel = 11
Currency_Channel_WebMarket_Apple = 12 //apple pay channel
Currency_Channel_WebMarket_Weixin = 13 //weixin pay channel
Currency_Channel_WebMarket_Other = 14 //other pay channel
Currency_Channel_WebMarket = 15 //web market buy
Currency_Channel_User_Regist = 16 //user regist
Currency_Channel_GrantClubFund = 17
Currency_Channel_Admin_Modify = 18 //后台修改
Currency_Channel_ForceShowCard = 19
Currency_Channel_ReturnGold = 20 //宕机恢复玩家的金币
Currency_Type_Diamond = 1
Currency_Type_Money = 2 //就是Gold
PayTool_Type_Club = 1
PayTool_Type_Platform = 2
Server_Type_World = 1
Server_Type_Game = 2
Server_Type_Data = 3
Server_Type_MTT = 4
Event_Type_Login = 1
Event_Type_CreateRoom = 2
Event_Type_GameEnd = 3
Event_Type_ModifyBuyinLimit = 4
Event_Type_Answer_Buyin = 5
Event_Type_InsuranceHappen = 6
Event_Type_BuyInsurance = 7
Event_Type_ProhibitSitDown = 8
Event_Type_ForceStandup = 9
Event_Type_CheckOutAndLeave = 10
Event_Type_WorldLogin = 11
Event_Type_GameHand_Force = 12
Event_Type_GameServerOnline = 13
Event_Type_User_Regist = 14
Event_Type_JackpotInjectAmount = 15
Event_Type_Insurance_Cheat = 16
Event_Type_Jackpot_Awardinfo = 17
Event_Type_Shot_Insurance = 18
Event_Type_FairPlay = 19
)
//货币report
type CurrencyReport struct {
Id int
ChangeTime uint32
SourceType uint32
OrderId string
Uid uint32
ClubId uint32
RoomId uint32
RoleName string
ChangeChannel uint32
CurrencyType uint32
ChangeAmount int
Param1 int
Param2 int
Param3 int
Desc string
}
type EventReport struct {
Id int
EventTime uint32
SourceType uint32
Uid uint32
RoleName string
RoomId uint32
ClubId uint32
EventType uint32
Param1 int
Param2 int
Param3 int
Desc string
Desc2 string
}
//
type ToolPayReport struct {
Id int
PayTime uint32
SourceType uint32
PayToolType uint32
MoneyType uint32
Mobile string
Amount uint32
Desc string
}
//伙牌举报记录
type FairPlayReport struct {
Id int
EventTime uint32
SourceType uint32
Uid uint32
RoleName string
RoomId uint32
ClubId uint32
RoomUuid string //举报手牌所在房间的唯一ID
GameUuid string //举报手牌唯一id
SuspectIds string //嫌疑人uids
Contact string //反馈联系方式
Detail string //伙牌举报描述
Status uint32 //处理状态(默认0,待细化)
Param1 uint32 //冗余int参数1
Param2 uint32 //冗余int参数2
Desc string //冗余字符串参数1
Desc2 string //冗余字符串参数2
Desc3 string //冗余字符串参数3
Desc4 string //冗余字符串参数4
}
//游戏手牌记录信息(待伙牌审查)
type FairPlayGameHandRecord struct {
Id int
EventTime uint32
SourceType uint32
RoomId uint32
ClubId uint32
RoomUuid string //举报手牌所在房间的唯一ID
GameUuid string //举报手牌唯一id
Uids string //这手牌的参与玩家uid列表
GameMode uint32 //游戏模式
Blind uint32 //BB大小
Ante uint32 //ante大小
HandNo uint32 //这个房间第几手牌
HandInfoHead string `orm:"size(2048)"` //牌局信息(头)
HoleCardsDetail string `orm:"size(2048)"` //手牌信息(详细)
HoleCardsShow string `orm:"size(2048)"` //手牌信息(旁观视角)
HandInfoTail string `orm:"size(2048)"` //牌局信息(尾)
SeatInfo string `orm:"size(512)"`//座位玩家信息
}
//设备信息记录
type DeviceInfoRecord struct {
Id int
EventTime uint32
SourceType uint32
Uid uint32
Channel uint32 //1:注册;2:充值;3:登录
Host string `orm:"size(512)"` //链接的客户端ip信息
DeviceInfo string `orm:"size(4196)"` //用户设备信息
}