import Util from "../../uitl/Util"; import AppSdk from "../AppSdk"; export class GoldConfigData { ad: Object; adnet: string; app_name: string; coin_config: string = ''; gameUrl: string; kuai_app_name: string; pangolin: string; tTurboAgent: string; teaAgent: number; tracking: string; ttAppLog: string; umid: string; gameConfig: any; code: number = -3; private static instance: GoldConfigData = null; public static get I(): GoldConfigData { if (!this.instance) this.instance = new GoldConfigData(); return this.instance; } initData(data) { this.code = data.code; if (!data.code) { data = data.data; for (const key in data) { if (data.hasOwnProperty(key)) { const ele = data[key]; this[key] = ele; } } } } async getGoldConfig() { return new Promise(async (resolve, reject) => { let result = AppSdk.I.gameConfig; if (result) { let configJson = await this.loadGoldCfg(result['coin_config'][0]); resolve(configJson); } }); } async loadGoldCfg(res: string) { let configJson = await Util.I.load(res); return configJson; } }