// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import { WindowName } from "../../Global"; import { BattleManager } from "../../kernel/battle/BattleManager"; import { UIBase } from "../UIBase"; import { UIManager } from "../UIManager"; const { ccclass, property } = cc._decorator; @ccclass export default class UIBattleEnd extends UIBase { // LIFE-CYCLE CALLBACKS: // onLoad () {} start() { } protected onEnable(): void { let isWin = this.enableParam as boolean; this.node.getChildByName('txt').getComponent(cc.Label).string = (isWin ? '赢' : '输'); } // update (dt) {} //#region event onBtnExitClick() { BattleManager.ins.leaveBattle(); UIManager.ins.closeWindow(WindowName.BATTLE_END); UIManager.ins.openScene('Main'); } //#endregion }