import BigBombView from "../../../prefabs/BigBombView"; import { ObjType } from "../BattleConst"; import { MapData } from "./MapData"; import { RectBlockData } from "./RectBlockData"; export class BigBombBlockData extends RectBlockData { initBlock(map: MapData, type: ObjType, hp: number, gridX: number, gridY: number, width: number, height: number): void { super.initBlock(map, type, hp, gridX, gridY, width, height); } protected getImgName(): string { return ''; } onCollisonToBall(collider: cc.Collider): void { if (this._hp > 1) { super.onCollisonToBall(collider); } else if (this._hp == 1) { this._hp--; if (!this.map.battle.bigBombTriggered) { this.map.battle.bigBombTriggered = true; this.map.battle.collectAll(); (this._IView as BigBombView).bomb(); } } } onBombFinish() { this.dead(); } onDead(): void { super.onDead(); this.map.blockData.forEach((value, key, map) => { value.dead(); }, this); } clone(): BigBombBlockData { return this.cloneValue(new BigBombBlockData()) as BigBombBlockData; } }