"use strict"; cc._RF.push(module, 'dad85Rx6UZAdbMDpZHU1tvZ', 'BigBombView'); // scripts/prefabs/BigBombView.ts "use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var SoundManager_1 = require("../component/SoundManager"); var Global_1 = require("../Global"); var BattleConst_1 = require("../kernel/battle/BattleConst"); var RectBlockView_1 = require("./RectBlockView"); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var BigBombView = /** @class */ (function (_super) { __extends(BigBombView, _super); function BigBombView() { return _super !== null && _super.apply(this, arguments) || this; } BigBombView.prototype.init = function (owner, mapView) { _super.prototype.init.call(this, owner, mapView); this._imgEffect.active = true; this._spine = this._imgEffect.getChildByName('sp').getComponent(sp.Skeleton); if (owner.type == BattleConst_1.ObjType.BIG_BOMB_33) { this._imgEffect.scale = 1.5; } }; BigBombView.prototype.onBeginContact = function (contact, selfCollider, otherCollider) { var _this = this; if (this._spine.animation == 'boom') { return; //已触发了爆炸,屏蔽碰撞 } if (otherCollider.node.name == "ball") { this._spine.setCompleteListener(function () { _this._spine.setAnimation(0, 'stay', true); }); if (this._spine.animation != 'hit') { this._spine.setAnimation(0, 'hit', false); } } _super.prototype.onBeginContact.call(this, contact, selfCollider, otherCollider); }; BigBombView.prototype.bomb = function () { var _this = this; this.setColliderEnable(false); this._spine.setAnimation(0, 'boom', false); this._spine.setCompleteListener(function () { _this._owner.onBombFinish(); }); this.scheduleOnce(function () { SoundManager_1.SoundManager.ins.playEffect(Global_1.SoundName.BOMB); BattleConst_1.getGlobalNode().emit(Global_1.GlobalEvent.SHAKE, false); }, 1.5); BattleConst_1.getGlobalNode().emit(Global_1.GlobalEvent.SHAKE, true); }; BigBombView.prototype.onVisibleChange = function () { _super.prototype.onVisibleChange.call(this); this._img.active = false; this._imgEffect.active = this._visible; }; BigBombView = __decorate([ ccclass ], BigBombView); return BigBombView; }(RectBlockView_1.default)); exports.default = BigBombView; cc._RF.pop();