"use strict"; cc._RF.push(module, 'c42dcRxAr9Fb6QOTYvf1Buw', 'UIBattleResult'); // scripts/ui/uiView/UIBattleResult.ts "use strict"; // Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var SoundManager_1 = require("../../component/SoundManager"); var Global_1 = require("../../Global"); var BattleManager_1 = require("../../kernel/battle/BattleManager"); var ItemGrid_1 = require("../../prefabs/ItemGrid"); var UIBase_1 = require("../UIBase"); var UIManager_1 = require("../UIManager"); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var UIBattleResult = /** @class */ (function (_super) { __extends(UIBattleResult, _super); function UIBattleResult() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.txtLevel = null; _this.txtScore = null; _this.btn_ad = null; _this.btn_start = null; _this.btn_bonus = null; _this._finishedStar = -1; //#region LIFE-CYCLE CALLBACKS: _this.openCount = 0; return _this; //#endregion } UIBattleResult.prototype.onLoad = function () { this._usePopUpEffect = false; this._useCloseEffect = false; }; UIBattleResult.prototype.onEnable = function () { var aniNode = this.node.getChildByName('ani').getComponent(cc.Animation); aniNode.play(this.enableParam ? 'fx_game_win' : 'fx_game_lost', 0); var aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation); aniStar.node.active = this.enableParam; if (aniStar.node.active) { aniStar.on('finished', this.onStarAniFinished, this); this.onStarAniFinished(); } var aniShineNode = this.node.getChildByName('aniShine'); aniShineNode.active = this.enableParam; aniShineNode.active && aniShineNode.getComponent(cc.Animation).play('fx_game_win_star'); this.txtLevel.string = BattleManager_1.BattleManager.ins.curBattle.levelId.toString(); this.txtScore.string = BattleManager_1.BattleManager.ins.curBattle.mapData.curScore.toString(); var diamondGrid = this.node.getChildByName('ani').getChildByName('UI_Finish_tck1').getChildByName('diamondGrid'); diamondGrid.active = (BattleManager_1.BattleManager.ins.curBattle.profit.diamond > 0); diamondGrid.getComponent(ItemGrid_1.default).setNum(BattleManager_1.BattleManager.ins.curBattle.profit.diamond); SoundManager_1.SoundManager.ins.playEffect(this.enableParam ? Global_1.SoundName.WIN : Global_1.SoundName.LOSE); this.openCount++; if (this.openCount > 1) { this.BtnPos_Change(); } this.btn_ad.getChildByName('Background').getChildByName('UI_General_Btn_yellow_ckgg').active = true; this.btn_ad.getChildByName('Background').getChildByName('UI_Finish_kxsx').active = false; }; //按钮位置轮换 UIBattleResult.prototype.BtnPos_Change = function () { var tempPos = this.btn_start.position; this.btn_start.position = this.btn_bonus.position; this.btn_bonus.position = this.btn_ad.position; this.btn_ad.position = tempPos; }; UIBattleResult.prototype.onDisable = function () { var aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation); aniStar.off('finished', this.onStarAniFinished, this); this._finishedStar = -1; }; // update (dt) {} //#endregion //#region public method //#endregion //#region event UIBattleResult.prototype.onBtnContineClick = function () { this.getReward(1); this.leave(); }; UIBattleResult.prototype.onBtnDoubleClick = function () { //AD 放广告,放完后调用 // HeyGamePlatform.instance.showVideoAd(ADID.ADID_ADDCOIN, (_result) => { if (true) { this.getReward(2); this.leave(); } else { console.log('视频播放失败'); } // }); }; UIBattleResult.prototype.onAdClick = function () { //AD 纯放广告 }; UIBattleResult.prototype.onStarAniFinished = function () { this._finishedStar++; if (this._finishedStar < BattleManager_1.BattleManager.ins.curBattle.profit.star) { var aniStar = this.node.getChildByName('aniStar').getComponent(cc.Animation); aniStar.play('fx_game_win' + (this._finishedStar + 1).toString(), 0); } }; //#endregion //#region private method UIBattleResult.prototype.leave = function () { BattleManager_1.BattleManager.ins.leaveBattle(); UIManager_1.UIManager.ins.closeWindow(Global_1.WindowName.BATTLE_RESULT); UIManager_1.UIManager.ins.openScene('Main'); }; UIBattleResult.prototype.getReward = function (rate) { if (rate === void 0) { rate = 1; } if (this.enableParam) { //赢了才结算 BattleManager_1.BattleManager.ins.curBattle.profit.finish(rate); } }; __decorate([ property(cc.Label) ], UIBattleResult.prototype, "txtLevel", void 0); __decorate([ property(cc.Label) ], UIBattleResult.prototype, "txtScore", void 0); __decorate([ property(cc.Node) ], UIBattleResult.prototype, "btn_ad", void 0); __decorate([ property(cc.Node) ], UIBattleResult.prototype, "btn_start", void 0); __decorate([ property(cc.Node) ], UIBattleResult.prototype, "btn_bonus", void 0); UIBattleResult = __decorate([ ccclass ], UIBattleResult); return UIBattleResult; }(UIBase_1.UIBase)); exports.default = UIBattleResult; cc._RF.pop();