"use strict"; cc._RF.push(module, 'a011dN6t6BN7Lue5dMJro1m', 'PotObj'); // scripts/kernel/battle/map/PotObj.ts "use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.PotObj = void 0; var Global_1 = require("../../../Global"); var TableDefine_1 = require("../../table/TableDefine"); var ObjData_1 = require("./ObjData"); var PotObj = /** @class */ (function (_super) { __extends(PotObj, _super); function PotObj() { var _this = _super !== null && _super.apply(this, arguments) || this; _this._angle = 0; _this._angleSpeed = 0; _this._speedVec = new cc.Vec2(); return _this; //#endregion } Object.defineProperty(PotObj.prototype, "angle", { get: function () { return this._angle; }, enumerable: false, configurable: true }); //#region interface PotObj.prototype.onUpdate = function (dt) { // throw new Error("Method not implemented."); this._angle += (this._angleSpeed * dt); this._angle = this._angle % 360; this._speedVec.x = 0; this._speedVec.y = this.map.battle.getPhysiceBallSpeed(); this._speedVec.rotateSelf(slib.MathUtil.getRadianByDegree(this._angle)); }; //#endregion //#region event PotObj.prototype.onCollisonToBall = function (collider) { _super.prototype.onCollisonToBall.call(this, collider); // collider.node.setPosition(this.pixelPos); //碰撞过程中无法修改位置 collider.node.getComponent(cc.RigidBody).linearVelocity = this._speedVec; }; //#endregion //#region life cycle PotObj.prototype.init = function (map, type, gridX, gridY) { _super.prototype.init.call(this, map, type, gridX, gridY); this._angleSpeed = Global_1.tMgr.getConfig(TableDefine_1.TableName.GAME_PLAY, 11).Value; this.canSlide = false; }; PotObj.prototype.onBattleStart = function () { _super.prototype.onBattleStart.call(this); this.map.battle && this.map.battle.regUpdateObj(this); //预览模式下, map.battle为空 }; PotObj.prototype.onDead = function () { _super.prototype.onDead.call(this); this.map.battle && this.map.battle.unregUpdateObj(this); }; PotObj.prototype.clone = function () { return this.cloneValue(new PotObj()); }; PotObj.prototype.cloneValue = function (target) { _super.prototype.cloneValue.call(this, target); target._angleSpeed = this._angleSpeed; return target; }; return PotObj; }(ObjData_1.ObjData)); exports.PotObj = PotObj; cc._RF.pop();