"use strict"; cc._RF.push(module, '5c204dz5sVAy4PbdFkK/Uc+', 'GameSceneUnlockTip'); // scripts/ui/gameScene/GameSceneUnlockTip.ts "use strict"; // Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var SaveDataManager_1 = require("../../component/SaveDataManager"); var MainSceneData_1 = require("../../scenes/MainSceneData"); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var GameSceneUnlockTip = /** @class */ (function (_super) { __extends(GameSceneUnlockTip, _super); function GameSceneUnlockTip() { return _super !== null && _super.apply(this, arguments) || this; } //#region LIFE-CYCLE CALLBACKS: GameSceneUnlockTip.prototype.onLoad = function () { this._txtNum = this.node.getChildByName('btnUnlock').getComponentInChildren(cc.Label); this._txtName = this.node.getChildByName('txtName').getComponent(cc.Label); this._btn = this.node.getChildByName('btnUnlock'); }; // update (dt) {} //#endregion //#region public method GameSceneUnlockTip.prototype.setObj = function (obj) { this._obj = obj; this.refresh(); }; //#endregion //#region event GameSceneUnlockTip.prototype.onClick = function () { if (this._obj && !MainSceneData_1.MainSceneData.isUnlockAni) { this.node.active = false; if (SaveDataManager_1.SaveDataManager.ins.runtimeData.star >= this._obj.Star) { var wpos = this._btn.convertToWorldSpaceAR(cc.v3(0, 0, 0)); if (SaveDataManager_1.SaveDataManager.ins.adjustStar(-this._obj.Star, true, wpos)) { SaveDataManager_1.SaveDataManager.ins.unlockGameSceneObj(this._obj.ID); } } } }; //#endregion //#region private method GameSceneUnlockTip.prototype.refresh = function () { this._txtName.string = this._obj.Name; this._txtNum.string = this._obj.Star.toString(); this._btn.getComponent(cc.Button).interactable = SaveDataManager_1.SaveDataManager.ins.runtimeData.star >= this._obj.Star; }; GameSceneUnlockTip = __decorate([ ccclass ], GameSceneUnlockTip); return GameSceneUnlockTip; }(cc.Component)); exports.default = GameSceneUnlockTip; cc._RF.pop();