// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import { tMgr, WindowName } from "../../Global"; import { TableName } from "../../kernel/table/TableDefine"; import BallSkinItem from "../../prefabs/BallSkinItem"; import { UIBase } from "../UIBase"; import { UIManager } from "../UIManager"; import UITitle from "./UITitle"; const { ccclass, property } = cc._decorator; @ccclass export default class UIBallSkin extends UIBase { private _idList: number[] = []; private _prefab: cc.Node; constructor() { super(); this._useCloseEffect = false; this._usePopUpEffect = false; } //#region lifecycle protected onLoad(): void { } protected onEnable(): void { this.setAD(); } setAD() { this._prefab = this.node.getChildByName('BallSkinItem'); let maxId = tMgr.getTableMaxID(TableName.BALL_SKIN); let container = cc.find('scrollView/view/content', this.node); container.removeAllChildren(); container.getComponent(cc.Layout).updateLayout(); let adAdded: boolean = false; for (let i = 1; i <= maxId; ++i) { let config = tMgr.getConfig(TableName.BALL_SKIN, i); config && this._idList.push(i); let item = cc.instantiate(this._prefab); item.active = true; let container = cc.find('scrollView/view/content', this.node); container.addChild(item); // if (i == 5 && !adAdded) { // adAdded = true; // //插入广告节点 // item.getComponent(BallSkinItem).setBallSkinItem(-1); // --i; // } // else { item.getComponent(BallSkinItem).setBallSkinItem(i); // } } } protected onDisable(): void { } protected onDestroy(): void { UIManager.ins.cache.delete(WindowName.BALL_SKIN); // 此界面添加在场景中,会随场景一起销毁,将UIManager中的缓存也删除,避免后续取到被销毁的缓存 } //#endregion //#region public method //#endregion //#region event onCloseClick() { // UIManager.ins.closeWindow(WindowName.BALL_SKIN); let titleNode = cc.find('Canvas/UITitle', cc.director.getScene()); titleNode.getComponent(UITitle).onBallSkinCloseClick(); } //#endregion //#region private method //#endregion }