cce32cc6-46d6-42b8-9164-3116e5933137.js
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"use strict";
cc._RF.push(module, 'cce32zGRtZCuJFkMRblkzE3', 'UIRevive');
// scripts/ui/uiView/UIRevive.ts
"use strict";
// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var SaveDataManager_1 = require("../../component/SaveDataManager");
var SoundManager_1 = require("../../component/SoundManager");
var Global_1 = require("../../Global");
var BattleManager_1 = require("../../kernel/battle/BattleManager");
var UserSkillShuriken_1 = require("../../kernel/battle/userSkill/UserSkillShuriken");
var UIBase_1 = require("../UIBase");
var UIManager_1 = require("../UIManager");
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var UIRevive = /** @class */ (function (_super) {
__extends(UIRevive, _super);
function UIRevive() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this._reviveCount = 0;
_this._diamondCount = 0;
_this._countDown = 5;
_this._countDownNodeList = [];
_this.btn_ad = null;
_this.btn_start = null;
_this.btn_bonus = null;
//#region LIFE-CYCLE CALLBACKS:
_this.openCount = 0;
return _this;
//#endregion
}
UIRevive.prototype.onLoad = function () {
for (var i = 0; i < 6; ++i) {
this._countDownNodeList.push(this.node.getChildByName('countdownNode').getChildByName('imgCount' + i.toString()));
}
};
UIRevive.prototype.onEnable = function () {
this._reviveCount = BattleManager_1.BattleManager.ins.curBattle.reviveCount;
this._diamondCount = (this._reviveCount + 1) * 100;
this.node.getChildByName('btnDelete3').getComponentInChildren(cc.Label).string = this._diamondCount.toString();
this.node.getChildByName('btnDelete3').getComponent(cc.Button).interactable = (SaveDataManager_1.SaveDataManager.ins.runtimeData.diamond >= this._diamondCount);
this._countDown = 5;
this.startCountDown();
this.onCountDown();
SoundManager_1.SoundManager.ins.playEffect(Global_1.SoundName.CONTINUE);
this.btn_ad.getChildByName('Background').getChildByName('UI_General_Btn_yellow_ckgg').active = true;
this.btn_ad.getChildByName('Background').getChildByName('UI_Finish_kxsx').active = false;
this.openCount++;
if (this.openCount > 1) {
this.BtnPos_Change();
}
};
//按钮位置轮换
UIRevive.prototype.BtnPos_Change = function () {
var tempPos = this.btn_start.position;
this.btn_start.position = this.btn_bonus.position;
this.btn_bonus.position = this.btn_ad.position;
this.btn_ad.position = tempPos;
};
UIRevive.prototype.onDisable = function () {
this.unschedule(this.onCountDown);
};
// update (dt) {}
//#endregion
//#region public method
//#endregion
//#region event
UIRevive.prototype.onDelete3Click = function () {
if (SaveDataManager_1.SaveDataManager.ins.adjustDiamond(-this._diamondCount)) {
//删除3行
for (var i = 0; i < 3; ++i) {
new UserSkillShuriken_1.UserSkillShuriken(BattleManager_1.BattleManager.ins.curBattle).doSkillRevive();
}
BattleManager_1.BattleManager.ins.curBattle.reviveCount++;
BattleManager_1.BattleManager.ins.shootTouchEnable = true; //弹出此界面表示已经输了,操作被锁定,用技能后解锁
this.leave();
}
else {
//钻石不足
}
};
UIRevive.prototype.onReviveClick = function () {
this.unschedule(this.onCountDown); //暂停倒计时
//AD 放广告, 然后调用 doRevive
// HeyGamePlatform.instance.showVideoAd(ADID.ADID_ADDCOIN, (_result) => {
if (true) {
this.doRevive();
}
else {
console.log('视频播放失败');
}
// });
};
UIRevive.prototype.onAdClick = function () {
this.unschedule(this.onCountDown); //暂停倒计时
//AD 放广告 放完后调 this.startCountDown
};
UIRevive.prototype.onCloseClick = function () {
this.leave();
// UIManager.ins.openWindow(WindowName.BATTLE_RESULT, false);//弹出失败窗口
BattleManager_1.BattleManager.ins.curBattle.finishBattle(false, false);
};
UIRevive.prototype.onCountDown = function () {
if (this._countDown <= 0) {
this.unschedule(this.onCountDown);
this.onCloseClick();
}
this._countDown--;
this.updateCountDown(this._countDown);
};
//#endregion
//#region private method
UIRevive.prototype.startCountDown = function () {
this.schedule(this.onCountDown, 1, 5);
};
UIRevive.prototype.doRevive = function () {
new UserSkillShuriken_1.UserSkillShuriken(BattleManager_1.BattleManager.ins.curBattle).doSkillRevive();
BattleManager_1.BattleManager.ins.shootTouchEnable = true; //弹出此界面表示已经输了,操作被锁定,用技能后解锁
this.leave();
};
UIRevive.prototype.leave = function () {
UIManager_1.UIManager.ins.closeWindow(Global_1.WindowName.REVIVE);
};
UIRevive.prototype.updateCountDown = function (num) {
for (var i = 0; i < this._countDownNodeList.length; ++i) {
this._countDownNodeList[i].active = (i == num);
}
};
__decorate([
property(cc.Node)
], UIRevive.prototype, "btn_ad", void 0);
__decorate([
property(cc.Node)
], UIRevive.prototype, "btn_start", void 0);
__decorate([
property(cc.Node)
], UIRevive.prototype, "btn_bonus", void 0);
UIRevive = __decorate([
ccclass
], UIRevive);
return UIRevive;
}(UIBase_1.UIBase));
exports.default = UIRevive;
cc._RF.pop();