37406c1a-da1e-4c35-8c70-76088b99f817.js 4.74 KB
"use strict";
cc._RF.push(module, '37406wa2h5MNYxwdgiLmfgX', 'UILevelRank');
// scripts/ui/uiView/UILevelRank.ts

"use strict";
// Learn TypeScript:
//  - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
var __extends = (this && this.__extends) || (function () {
    var extendStatics = function (d, b) {
        extendStatics = Object.setPrototypeOf ||
            ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
            function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
        return extendStatics(d, b);
    };
    return function (d, b) {
        extendStatics(d, b);
        function __() { this.constructor = d; }
        d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
    };
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var SaveDataManager_1 = require("../../component/SaveDataManager");
var Global_1 = require("../../Global");
var TableDefine_1 = require("../../kernel/table/TableDefine");
var LeveRankItem_1 = require("../../prefabs/LeveRankItem");
var UIBase_1 = require("../UIBase");
var UIManager_1 = require("../UIManager");
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var UILevelRank = /** @class */ (function (_super) {
    __extends(UILevelRank, _super);
    function UILevelRank() {
        var _this = _super.call(this) || this;
        _this.itemPrefab = null;
        _this._inited = false;
        _this._usePopUpEffect = false;
        _this._useCloseEffect = false;
        return _this;
    }
    //#region lifecycle 
    UILevelRank.prototype.start = function () {
        var levelNum = Global_1.tMgr.getConfig(TableDefine_1.TableName.GAME_PLAY, 22).Value;
        var container = cc.find('scrollView/view/content/grid', this.node);
        for (var i = 0; i < levelNum; ++i) {
            var row = Math.floor(i / 5);
            var col = i % 5;
            var reverse = false;
            if (row % 2 == 1) {
                reverse = true;
            }
            var item = cc.instantiate(this.itemPrefab);
            container.addChild(item);
            item.getComponent(LeveRankItem_1.default).setLineLayer(cc.find('scrollView/view/content/line', this.node));
            if (reverse) {
                item.getComponent(LeveRankItem_1.default).setLevelId(i + 5 + col * -2); //傻逼非要做些无意义又不好做的排序
            }
            else {
                item.getComponent(LeveRankItem_1.default).setLevelId(i + 1);
            }
        }
        this._inited = true;
    };
    UILevelRank.prototype.onDestroy = function () {
        UIManager_1.UIManager.ins.cache.delete(Global_1.WindowName.LEVEL_RANK); // 此界面添加在场景中,会随场景一起销毁,将UIManager中的缓存也删除,避免后续取到被销毁的缓存
    };
    UILevelRank.prototype.onEnable = function () {
        if (this._inited) {
            this.scrollToCur();
        }
        else {
            this.scheduleOnce(this.scrollToCur.bind(this), 0);
        }
    };
    //#endregion
    //#region public method
    //#endregion
    //#region event
    UILevelRank.prototype.onBtnCloseClick = function () {
        // UIManager.ins.closeWindow(WindowName.LEVEL_RANK);
        this.node.removeFromParent();
    };
    //#endregion
    //#region private method
    UILevelRank.prototype.scrollToCur = function () {
        var totalRow = Math.ceil(Global_1.tMgr.getConfig(TableDefine_1.TableName.GAME_PLAY, 22).Value / 5);
        var curRow = Math.ceil((SaveDataManager_1.SaveDataManager.ins.runtimeData.curLevel + 1) / 5) - 1;
        this.node.getChildByName('scrollView').getComponent(cc.ScrollView).scrollTo(cc.v2(0, 1 - curRow / totalRow), 0.5, true);
    };
    __decorate([
        property(cc.Prefab)
    ], UILevelRank.prototype, "itemPrefab", void 0);
    UILevelRank = __decorate([
        ccclass
    ], UILevelRank);
    return UILevelRank;
}(UIBase_1.UIBase));
exports.default = UILevelRank;

cc._RF.pop();