package redis const ( USER_TOURIST_UID = "CATCAFE_USER_TOURIST_UID" //存储对应设备编码与uid的对应关系 USER_MAX_UUID = "CATCAFE_USER_MAX_UUID" //记录当前最大的uid,新增自增即可 USER_BASIC_DATA = "CATCAFE_USER_BASIC_DATA" //玩家基础信息 USER_EXT_DATA = "CATCAFE_USER_EXT_DATA" //玩家游戏数据 USER_BASE_DATA = "CATCAFE_USER_BASE_DATA" //小游戏自定义数据 MSG_CKECK_ACCESSTOKEN = "CATCAFE_MSG_CKECK_ACCESSTOKEN" //敏感词检测的key TEAM_USERTEAM_NAME = "CATCAFE_TEAM_USERTEAM_NAME" //存储了玩家队伍名称 TEAM_INFO = "CATCAFE_TEAM_INFO" //存储了玩家队伍信息 TEAM_MAX_UUID = "CATCAFE_TEAM_MAX_UUID" //记录当前最大的teamid,新增自增即可 TEAM_TEAMID_TOUUID = "CATCAFE_TEAM_TEAMID_TOUUID" //记录teamid与uuid的关系 FRIEND_LIST_KEY = "CATCAFE_FRIEND_LIST_KEY" //玩家的好友列表的key,需要在末尾加死":uuid" FRIEND_APPLYLIST_KEY = "CATCAFE_FRIEND_APPLYLIST_KEY" //玩家申请好友列表,需要在末尾加死":uuid" FRIEND_APPROVELIST_KEY = "CATCAFE_FRIEND_APPROVELIST_KEY" //待批准好友列表,需要在末尾加死":uuid" FRIEND_RECOMMANDLIST_KEY = "CATCAFE_FRIEND_RECOMMANDLIST_KEY" //推荐好友缓存key USER_ACCOUNT_PASSWORD_KEY = "CATCAFE_USER_ACCOUNT_PASSWORD_KEY" //玩家账号密码的key USER_INVITEREWARD_FETCH_REWARD = "CATCAFE_USER_INVITEREWARD_FETCH_REWARD" //玩家邀请记录 hset key + uuid field为被邀请者的uuid value为领取状态 USER_BEINVITE_UUIDRELATION = "CATCAFE_USER_BEINVITE_UUIDRELATION" //玩家被邀请关系记录表 USER_INVITEWORK_RELATION = "CATCAFE_USER_INVITEWORK_RELATION" //玩家被邀请打工记录表 USER_BACKUP_DATA = "CATCAFE_USER_BACKUP_DATA" //玩家数据保存的备份 )