diff --git a/src/HttpServer/logic/constdef.go b/src/HttpServer/logic/constdef.go index 5403e44..3ec87cb 100644 --- a/src/HttpServer/logic/constdef.go +++ b/src/HttpServer/logic/constdef.go @@ -17,13 +17,13 @@ const ( //任务类型 对应表 const ( DAILY_TASKTYPE_LOGIN = 1 //1 每日登录 - DAILY_TASKTYPE_GETGUANCNT = 2 //提取存钱罐 + DAILY_TASKTYPE_GETGUANCNT = 8 //提取存钱罐 DAILY_TASKTYPE_PASSLEVEL = 3 //近日通过关 DAILY_TASKTYPE_USEITEM = 4 //使用道具数 DAILY_TASKTYPE_GETREDBAG = 5 //领取红包次数 - DAILY_TASKTYPE_GETGUANGOLD = 6 //收取金币x枚 - DAILY_TASKTYPE_ONLINEMIN = 7 //在线分钟数 - DAILY_TASKTYPE_PLAYSMALLGAME = 8 //试玩小游戏15s + DAILY_TASKTYPE_GETGUANGOLD = 7 //收取金币x枚 + DAILY_TASKTYPE_ONLINEMIN = 6 //在线分钟数 + DAILY_TASKTYPE_PLAYSMALLGAME = 2 //试玩小游戏15s ) //成就类型 对应表 @@ -38,13 +38,14 @@ const ( //奖励类型枚举 const ( - REWARDTYPE_STAR = 1 //星星 - REWARDTYPE_CHUI = 2 - REWARDTYPE_SHUA = 3 - REWARDTYPE_SWAP = 4 - REWARDTYPE_ELIMITE = 5 - REWARDTYPE_EXP = 6 - REWARDTYPE_GOLD = 7 + REWARDTYPE_GOLD = 1 //金币 + REWARDTYPE_STAR = 2 //+1道具 + REWARDTYPE_CHUI = 3 //重置道具 + REWARDTYPE_SHUA = 4 //锤子道具 + //REWARDTYPE_SWAP = 4 //经验 + //REWARDTYPE_ELIMITE = 5 + REWARDTYPE_EXP = 5 //经验 + ) const ( diff --git a/src/HttpServer/logic/function.go b/src/HttpServer/logic/function.go index d253e5e..58cbf15 100644 --- a/src/HttpServer/logic/function.go +++ b/src/HttpServer/logic/function.go @@ -444,10 +444,10 @@ func (uinfo *UserData) RewardUser(rtype int, num int, gameid string, channel str return 0, 0, num, 0, 0, 0, 0 case REWARDTYPE_SHUA: return 0, 0, 0, num, 0, 0, 0 - case REWARDTYPE_SWAP: + /*case REWARDTYPE_SWAP: return 0, 0, 0, 0, num, 0, 0 case REWARDTYPE_ELIMITE: - return 0, 0, 0, 0, 0, num, 0 + return 0, 0, 0, 0, 0, num, 0*/ case REWARDTYPE_EXP: isup := uinfo.AddUserExp(num) if isup { -- libgit2 0.21.0