package svmysql import ( "apigame/service-common/svconst" "fmt" "github.com/astaxie/beego" "gorm.io/driver/mysql" "gorm.io/gorm" ) func Init() bool { // ConnectMySQL if db, err := ConnectMySQL(beego.AppConfig.String("mysql::" + svconst.MYSQL_DBAPI)); err == nil { svconst.DbApi = db } else { fmt.Println("svmysql.Init DbApi Error::" + err.Error()) return false } if db, err := ConnectMySQL(beego.AppConfig.String("mysql::mergecommon")); err == nil { svconst.DbCommon = db } else { fmt.Println("svmysql.Init DbCommon Error::" + err.Error()) return false } if db, err := ConnectMySQL(beego.AppConfig.String("mysql::" + svconst.MYSQL_MERGECONFIG)); err == nil { svconst.DbConfig = db } else { fmt.Println("svmysql.Init DbConfig Error::" + err.Error()) return false } return true } func ConnectMySQL(dsn string) (db *gorm.DB, err error) { return gorm.Open(mysql.Open(dsn), &gorm.Config{}) }