package configs import ( "apigame/service-common/svmysql" "apigame/service-common/svredis" "apigame/util/util-lx/lxalilog" "fmt" ) // GetApiGameConfig 获取 api游戏配置 func GetApiGameConfig(gameId string) (conf *ApiGameConfig, err error) { conf = new(ApiGameConfig) has := svredis.LoadData(gameId, conf) if has { fmt.Println("dwjw GetApiGameConfig use cache") return } has, err = svmysql.First(conf, gameId) if err != nil { lxalilog.Errors(err, "configs.GetApiGameConfig error", gameId) return } if !has { return } fmt.Println("dwjw GetApiGameConfig save cache") svredis.SaveData(gameId, conf) return } // GetCardActivityConfig 获取 卡牌活动配置 func GetCardActivityConfig(gameId string) (conf *CardActivityConfig, has bool) { var err error conf = new(CardActivityConfig) has = svredis.LoadData(gameId, conf) if has { fmt.Println("dwjw GetCardActivityConfig use cache") return } confRaw := new(CardActivityConfigRaw) has, err = svmysql.First(confRaw, gameId) if err != nil { lxalilog.Errors(err, "configs.GetCardActivityConfig error", gameId) return } if !has { return } conf.Decode(gameId, confRaw) fmt.Println("dwjw GetCardActivityConfig save cache") svredis.SaveData(gameId, conf) return } // GetRoomRankConfig 获取 房间排行活动配置 func GetRoomRankConfig(gameId string) (conf *RoomRankConfig, has bool) { var err error conf = new(RoomRankConfig) has = svredis.LoadData(gameId, conf) if has { fmt.Println("dwjw GetRoomRankConfig use cache") return } confRaw := new(RoomRankConfigRaw) has, err = svmysql.First(confRaw, gameId) if err != nil { lxalilog.Errors(err, "configs.GetRoomRankConfig error", gameId) return } if !has { return } conf.Decode(gameId, confRaw) fmt.Println("dwjw GetRoomRankConfig save cache") svredis.SaveData(gameId, conf) return }