package svmysql import ( "apigame/common/svconst" "apigame/service/constd" "apigame/util/utdto" "fmt" "github.com/astaxie/beego" ) func Init() bool { // ConnectMySQL if db, err := utdto.ConnectMySQL(beego.AppConfig.String("mysql::" + constd.MYSQL_DBAPI)); err == nil { svconst.DbApi = db } else { fmt.Println("svmysql.Init DbApi Error::" + err.Error()) return false } if db, err := utdto.ConnectMySQL(beego.AppConfig.String("mysql::mergecommon")); err == nil { svconst.DbCommon = db } else { fmt.Println("svmysql.Init DbCommon Error::" + err.Error()) return false } if db, err := utdto.ConnectMySQL(beego.AppConfig.String("mysql::" + constd.MYSQL_MERGECONFIG)); err == nil { svconst.DbConfig = db } else { fmt.Println("svmysql.Init DbConfig Error::" + err.Error()) return false } return true }