package configs import ( "apigame/common/svmysql" "apigame/common/svredis" "fmt" ) // GetApiGameConfig 获取 api游戏配置 func GetApiGameConfig(gameId string) (conf *ApiGameConfig, err error) { conf = new(ApiGameConfig) has := svredis.LoadData(gameId, conf) if has { fmt.Println("dwjw GetApiGameConfig use cache") return } has, err = svmysql.First(conf, gameId) if err != nil { return } if !has { return } fmt.Println("dwjw GetApiGameConfig save cache") svredis.SaveData(gameId, conf) return } // GetCardActivityConfig 获取 卡牌活动配置 func GetCardActivityConfig(gameId string) (conf *CardActivityConfig, has bool) { var err error conf = new(CardActivityConfig) has = svredis.LoadData(gameId, conf) if has { fmt.Println("dwjw GetCardActivityConfig use cache") return } confRaw := new(CardActivityConfigRaw) has, err = svmysql.First(confRaw, gameId) if err != nil { return } if !has { return } conf.Decode(gameId, confRaw) fmt.Println("dwjw GetCardActivityConfig save cache") svredis.SaveData(gameId, conf) return }