// Code generated by protoc-gen-go. DO NOT EDIT.
// source: inner.proto

/*
Package protocol is a generated protocol buffer package.

server内部通讯proto

It is generated from these files:
	inner.proto
	protocol.proto

It has these top-level messages:
	NoticeConnectionClose
	PositionInfo
	PlayerInfo
	RequestLogon
	ResponseLogon
	RoomParams
	RequestCreateRoom
	ResponseCreateRoom
	NoticeCreateRoom
	RequestDestroyRoom
	ResponseDestroyRoom
	PlayerSettlement
	CardItem
	HandRecord
	GameRecord
	NoticeDestroyRoom
	RequestJoinRoom
	ResponseJoinRoom
	RequestLeaveRoom
	ResponseLeaveRoom
	RequestSitDown
	ResponseSitDown
	NoticeSitDown
	RequestStandup
	ResponseStandup
	NoticeStandup
	RequestBuyin
	ResponseBuyin
	BuyinPlayerInfo
	AllianceInfo
	NoticeBuyinToOwner
	NoticeBuyinToApplicant
	RequestAnswerBuyin
	ResponseAnswerBuyin
	RequestStartGame
	ResponseStartGame
	NoticeStartGame
	NoticeResetGame
	NoticeRandomSeat
	PotInfo
	NoticeGamePost
	NoticeGameAnte
	NoticeGameElectDealer
	NoticeGameBlind
	NoticeGameHolecard
	NoticePlayerActionTurn
	RequestAction
	ResponseAction
	NoticePlayerAction
	NoticeGameRoundEnd
	NoticeCommunityCards
	ShowCardsSeatInfo
	NoticeGameShowCard
	OutItem
	PlayerSeatInfo
	NoticeGameInsurance
	RequestBuyInsurance
	ResponseBuyInsurance
	WinPotInfo
	PlayerSettleInfo
	NoticeGameSettlement
	RoomStates
	TableStates
	ClubInfo
	NoticeGameSnapshot
	PlayerShowDownInfo
	NoticeGameShowDown
	RequestRoomSituation
	ResponseRoomSituation
	PlayerBuyinInfo
	NoticeRoomStituation
	RequestSendCardFun
	ResponseSendCardFun
	NoticeRoomCardFun
	RequestSendChat
	ResponseSendChat
	NoticeSendChat
	RequestStayPosition
	ResponseStayPosition
	NoticePlayerStay
	RequestBackPosition
	ResponseBackPosition
	NoticeBackPosition
	RequestShowCard
	ResponseShowCard
	PlayerShowInfo
	NoticePlayerShow
	NoticeLoginPlayerJoinRoom
	NoticeWaitingOtherPlayer
	RequestUpdateMoney
	ResponseUpdateMoney
	NoticeBuyin
	NoticeGameRecords
	RequestModifyBuyinLimit
	ResponseModifyBuyinLimit
	NoticeModifyBuyinLimit
	NoticeBuyInsuranceResult
	NoticeInsuranceToomanyLeader
	NoticeInsuranceHitOuts
	NoticeInsuranceMissOuts
	NoticeNoNeedInsurance
	RequestSnapshot
	ResponseSnapshot
	RequestBuyout
	ResponseBuyout
	NoticeBuyout
	NoticeRealStart
	NoticeAddActionTime
	NoticeNotSupportInsurance
	RequestHeartBeat
	ResponseHeartBeat
	RequestInteractiveExpression
	ResponseInteractiveExpression
	NoticeInteractiveExpression
	RequestAddInsuranceTime
	ResponseAddInsuranceTime
	NoticeAddInsuranceTime
	RequestAddRoomTime
	ResponseAddRoomTime
	NoticeAddRoomTime
	RequestProhibitSitdown
	ResponseProhibitSitdown
	NoticeProhibitSitdown
	RequestForceStandup
	ResponseForceStandup
	NoticeForceStandup
	RequestPauseGame
	ResponsePauseGame
	NoticePauseGame
	NoticeInitiativeDestroyRoom
	RequestCheckOutAndLeave
	ResponseCheckOutAndLeave
	NoticeCheckOutAndLeave
	RequestDefaultFold
	ResponseDefaultFold
	RequestOwnerSetBuyinLimit
	ResponseOwnerSetBuyinLimit
	NoticeOwnerSetBuyinLimit
	RequestPlayerBuyinsInfo
	ResponsePlayerBuyinsInfo
	NoticePlayerBuyinsInfo
	RequestGameActionTurn
	ResponseGameActionTurn
	RequestPhotoVerify
	ResponsePhotoVerify
	NoticePhotoVerify
	RequestUploadVerifyPhotoSucc
	ResponseUploadVerifyPhotoSucc
	NoticeUploadVerifyPhotoSucc
	NoticeGlobalMessage
	NoticeFairGame
	RequestCheckAllianceRoomPriviledge
	ResponseCheckAllianceRoomPriviledge
	RequestForceShowCard
	ResponseForceShowCard
	NoticeForceShowCard
	NoticeAddRoomTimeLeft
	RequestAddRoomTimeCount
	ResponseAddRoomTimeCount
*/
package protocol

import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"

// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf

// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package

//
type NoticeConnectionClose struct {
	Reason int32 `protobuf:"varint,1,opt,name=Reason" json:"Reason,omitempty"`
}

func (m *NoticeConnectionClose) Reset()                    { *m = NoticeConnectionClose{} }
func (m *NoticeConnectionClose) String() string            { return proto.CompactTextString(m) }
func (*NoticeConnectionClose) ProtoMessage()               {}
func (*NoticeConnectionClose) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }

func (m *NoticeConnectionClose) GetReason() int32 {
	if m != nil {
		return m.Reason
	}
	return 0
}

func init() {
	proto.RegisterType((*NoticeConnectionClose)(nil), "protocol.NoticeConnectionClose")
}

func init() { proto.RegisterFile("inner.proto", fileDescriptor0) }

var fileDescriptor0 = []byte{
	// 92 bytes of a gzipped FileDescriptorProto
	0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x02, 0xff, 0xe2, 0xe2, 0xce, 0xcc, 0xcb, 0x4b,
	0x2d, 0xd2, 0x2b, 0x28, 0xca, 0x2f, 0xc9, 0x17, 0xe2, 0x00, 0x53, 0xc9, 0xf9, 0x39, 0x4a, 0xfa,
	0x5c, 0xa2, 0x7e, 0xf9, 0x25, 0x99, 0xc9, 0xa9, 0xce, 0xf9, 0x79, 0x79, 0xa9, 0xc9, 0x25, 0x99,
	0xf9, 0x79, 0xce, 0x39, 0xf9, 0xc5, 0xa9, 0x42, 0x62, 0x5c, 0x6c, 0x41, 0xa9, 0x89, 0xc5, 0xf9,
	0x79, 0x12, 0x8c, 0x0a, 0x8c, 0x1a, 0xac, 0x41, 0x50, 0x5e, 0x12, 0x1b, 0x58, 0xab, 0x31, 0x20,
	0x00, 0x00, 0xff, 0xff, 0x45, 0xfd, 0x1f, 0x10, 0x50, 0x00, 0x00, 0x00,
}
