package statistic const ( Currency_Channel_SendCardFun = 1 Currency_Channel_InteractiveExpress = 2 Currency_Channel_Buyin = 3 Currency_Channel_Buyout = 4 Currency_Channel_ReturnLeftStake = 5 Currency_Channel_SyncAlliance = 6 Currency_Channel_AddActionTime = 7 Currency_Channel_AddInsuranceTime = 8 Currency_Channel_AddRoomTime = 9 Currency_Channel_RechargeClubFund = 10 Currency_Channel_BuyClubLevel = 11 Currency_Channel_WebMarket_Apple = 12 //apple pay channel Currency_Channel_WebMarket_Weixin = 13 //weixin pay channel Currency_Channel_WebMarket_Other = 14 //other pay channel Currency_Channel_WebMarket = 15 //web market buy Currency_Channel_User_Regist = 16 //user regist Currency_Channel_GrantClubFund = 17 Currency_Channel_Admin_Modify = 18 //后台修改 Currency_Channel_ForceShowCard = 19 Currency_Channel_ReturnGold = 20 //宕机恢复玩家的金币 Currency_Type_Diamond = 1 Currency_Type_Money = 2 //就是Gold PayTool_Type_Club = 1 PayTool_Type_Platform = 2 Server_Type_World = 1 Server_Type_Game = 2 Server_Type_Data = 3 Server_Type_MTT = 4 Event_Type_Login = 1 Event_Type_CreateRoom = 2 Event_Type_GameEnd = 3 Event_Type_ModifyBuyinLimit = 4 Event_Type_Answer_Buyin = 5 Event_Type_InsuranceHappen = 6 Event_Type_BuyInsurance = 7 Event_Type_ProhibitSitDown = 8 Event_Type_ForceStandup = 9 Event_Type_CheckOutAndLeave = 10 Event_Type_WorldLogin = 11 Event_Type_GameHand_Force = 12 Event_Type_GameServerOnline = 13 Event_Type_User_Regist = 14 Event_Type_JackpotInjectAmount = 15 Event_Type_Insurance_Cheat = 16 Event_Type_Jackpot_Awardinfo = 17 Event_Type_Shot_Insurance = 18 Event_Type_FairPlay = 19 ) //货币report type CurrencyReport struct { Id int ChangeTime uint32 SourceType uint32 OrderId string Uid uint32 ClubId uint32 RoomId uint32 RoleName string ChangeChannel uint32 CurrencyType uint32 ChangeAmount int Param1 int Param2 int Param3 int Desc string } type EventReport struct { Id int EventTime uint32 SourceType uint32 Uid uint32 RoleName string RoomId uint32 ClubId uint32 EventType uint32 Param1 int Param2 int Param3 int Desc string Desc2 string } // type ToolPayReport struct { Id int PayTime uint32 SourceType uint32 PayToolType uint32 MoneyType uint32 Mobile string Amount uint32 Desc string } //伙牌举报记录 type FairPlayReport struct { Id int EventTime uint32 SourceType uint32 Uid uint32 RoleName string RoomId uint32 ClubId uint32 RoomUuid string //举报手牌所在房间的唯一ID GameUuid string //举报手牌唯一id SuspectIds string //嫌疑人uids Contact string //反馈联系方式 Detail string //伙牌举报描述 Status uint32 //处理状态(默认0,待细化) Param1 uint32 //冗余int参数1 Param2 uint32 //冗余int参数2 Desc string //冗余字符串参数1 Desc2 string //冗余字符串参数2 Desc3 string //冗余字符串参数3 Desc4 string //冗余字符串参数4 } //游戏手牌记录信息(待伙牌审查) type FairPlayGameHandRecord struct { Id int EventTime uint32 SourceType uint32 RoomId uint32 ClubId uint32 RoomUuid string //举报手牌所在房间的唯一ID GameUuid string //举报手牌唯一id Uids string //这手牌的参与玩家uid列表 GameMode uint32 //游戏模式 Blind uint32 //BB大小 Ante uint32 //ante大小 HandNo uint32 //这个房间第几手牌 HandInfoHead string `orm:"size(2048)"` //牌局信息(头) HoleCardsDetail string `orm:"size(2048)"` //手牌信息(详细) HoleCardsShow string `orm:"size(2048)"` //手牌信息(旁观视角) HandInfoTail string `orm:"size(2048)"` //牌局信息(尾) SeatInfo string `orm:"size(512)"`//座位玩家信息 } //设备信息记录 type DeviceInfoRecord struct { Id int EventTime uint32 SourceType uint32 Uid uint32 Channel uint32 //1:注册;2:充值;3:登录 Host string `orm:"size(512)"` //链接的客户端ip信息 DeviceInfo string `orm:"size(4196)"` //用户设备信息 }