// Code generated by protoc-gen-go. DO NOT EDIT. // source: inner.proto /* Package protocol is a generated protocol buffer package. server内部通讯proto It is generated from these files: inner.proto protocol.proto It has these top-level messages: NoticeConnectionClose PositionInfo PlayerInfo RequestLogon ResponseLogon RoomParams RequestCreateRoom ResponseCreateRoom NoticeCreateRoom RequestDestroyRoom ResponseDestroyRoom PlayerSettlement CardItem HandRecord GameRecord NoticeDestroyRoom RequestJoinRoom ResponseJoinRoom RequestLeaveRoom ResponseLeaveRoom RequestSitDown ResponseSitDown NoticeSitDown RequestStandup ResponseStandup NoticeStandup RequestBuyin ResponseBuyin BuyinPlayerInfo AllianceInfo NoticeBuyinToOwner NoticeBuyinToApplicant RequestAnswerBuyin ResponseAnswerBuyin RequestStartGame ResponseStartGame NoticeStartGame NoticeResetGame NoticeRandomSeat PotInfo NoticeGamePost NoticeGameAnte NoticeGameElectDealer NoticeGameBlind NoticeGameHolecard NoticePlayerActionTurn RequestAction ResponseAction NoticePlayerAction NoticeGameRoundEnd NoticeCommunityCards ShowCardsSeatInfo NoticeGameShowCard OutItem PlayerSeatInfo NoticeGameInsurance RequestBuyInsurance ResponseBuyInsurance WinPotInfo PlayerSettleInfo NoticeGameSettlement RoomStates TableStates ClubInfo NoticeGameSnapshot PlayerShowDownInfo NoticeGameShowDown RequestRoomSituation ResponseRoomSituation PlayerBuyinInfo NoticeRoomStituation RequestSendCardFun ResponseSendCardFun NoticeRoomCardFun RequestSendChat ResponseSendChat NoticeSendChat RequestStayPosition ResponseStayPosition NoticePlayerStay RequestBackPosition ResponseBackPosition NoticeBackPosition RequestShowCard ResponseShowCard PlayerShowInfo NoticePlayerShow NoticeLoginPlayerJoinRoom NoticeWaitingOtherPlayer RequestUpdateMoney ResponseUpdateMoney NoticeBuyin NoticeGameRecords RequestModifyBuyinLimit ResponseModifyBuyinLimit NoticeModifyBuyinLimit NoticeBuyInsuranceResult NoticeInsuranceToomanyLeader NoticeInsuranceHitOuts NoticeInsuranceMissOuts NoticeNoNeedInsurance RequestSnapshot ResponseSnapshot RequestBuyout ResponseBuyout NoticeBuyout NoticeRealStart NoticeAddActionTime NoticeNotSupportInsurance RequestHeartBeat ResponseHeartBeat RequestInteractiveExpression ResponseInteractiveExpression NoticeInteractiveExpression RequestAddInsuranceTime ResponseAddInsuranceTime NoticeAddInsuranceTime RequestAddRoomTime ResponseAddRoomTime NoticeAddRoomTime RequestProhibitSitdown ResponseProhibitSitdown NoticeProhibitSitdown RequestForceStandup ResponseForceStandup NoticeForceStandup RequestPauseGame ResponsePauseGame NoticePauseGame NoticeInitiativeDestroyRoom RequestCheckOutAndLeave ResponseCheckOutAndLeave NoticeCheckOutAndLeave RequestDefaultFold ResponseDefaultFold RequestOwnerSetBuyinLimit ResponseOwnerSetBuyinLimit NoticeOwnerSetBuyinLimit RequestPlayerBuyinsInfo ResponsePlayerBuyinsInfo NoticePlayerBuyinsInfo RequestGameActionTurn ResponseGameActionTurn RequestPhotoVerify ResponsePhotoVerify NoticePhotoVerify RequestUploadVerifyPhotoSucc ResponseUploadVerifyPhotoSucc NoticeUploadVerifyPhotoSucc NoticeGlobalMessage NoticeFairGame RequestCheckAllianceRoomPriviledge ResponseCheckAllianceRoomPriviledge RequestForceShowCard ResponseForceShowCard NoticeForceShowCard NoticeAddRoomTimeLeft RequestAddRoomTimeCount ResponseAddRoomTimeCount */ package protocol import proto "github.com/golang/protobuf/proto" import fmt "fmt" import math "math" // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package // type NoticeConnectionClose struct { Reason int32 `protobuf:"varint,1,opt,name=Reason" json:"Reason,omitempty"` } func (m *NoticeConnectionClose) Reset() { *m = NoticeConnectionClose{} } func (m *NoticeConnectionClose) String() string { return proto.CompactTextString(m) } func (*NoticeConnectionClose) ProtoMessage() {} func (*NoticeConnectionClose) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} } func (m *NoticeConnectionClose) GetReason() int32 { if m != nil { return m.Reason } return 0 } func init() { proto.RegisterType((*NoticeConnectionClose)(nil), "protocol.NoticeConnectionClose") } func init() { proto.RegisterFile("inner.proto", fileDescriptor0) } var fileDescriptor0 = []byte{ // 92 bytes of a gzipped FileDescriptorProto 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x02, 0xff, 0xe2, 0xe2, 0xce, 0xcc, 0xcb, 0x4b, 0x2d, 0xd2, 0x2b, 0x28, 0xca, 0x2f, 0xc9, 0x17, 0xe2, 0x00, 0x53, 0xc9, 0xf9, 0x39, 0x4a, 0xfa, 0x5c, 0xa2, 0x7e, 0xf9, 0x25, 0x99, 0xc9, 0xa9, 0xce, 0xf9, 0x79, 0x79, 0xa9, 0xc9, 0x25, 0x99, 0xf9, 0x79, 0xce, 0x39, 0xf9, 0xc5, 0xa9, 0x42, 0x62, 0x5c, 0x6c, 0x41, 0xa9, 0x89, 0xc5, 0xf9, 0x79, 0x12, 0x8c, 0x0a, 0x8c, 0x1a, 0xac, 0x41, 0x50, 0x5e, 0x12, 0x1b, 0x58, 0xab, 0x31, 0x20, 0x00, 0x00, 0xff, 0xff, 0x45, 0xfd, 0x1f, 0x10, 0x50, 0x00, 0x00, 0x00, }