diff --git a/src/WorldTester/msg_recv.go b/src/WorldTester/msg_recv.go index 833a37b..62f692a 100644 --- a/src/WorldTester/msg_recv.go +++ b/src/WorldTester/msg_recv.go @@ -1,95 +1,18 @@ package main import ( - // "WorldTester/conf" - db "WorldTester/db" "WorldTester/pb" "common/logger" "log" - "math/rand" "net" ) func init() { RegisterMessage(pb.MSGID_MsgID_Logon_Response, &pb.ResponseLogon{}, LoginResponseHandler) - RegisterMessage(pb.MSGID_MsgID_CreateClub_Response, &pb.ResponseCreateClub{}, CreateClubResponseHandler) - RegisterMessage(pb.MSGID_MsgID_JoinClub_Notice, &pb.NoticeJoinClub{}, JoinClubNoticeHandler) - RegisterMessage(pb.MSGID_MsgID_ClubSnapshotList_Notice, &pb.NoticeClubSnapshotList{}, GetClubListNoticeHandler) - RegisterMessage(pb.MSGID_MsgID_ClubCreaterInfo_Notice, &pb.NoticeClubCreaterInfo{}, GetClubCreaterInfoNoticeHandler) - RegisterMessage(pb.MSGID_MsgID_ClubMemberSnapshotList_Notice, &pb.NoticeClubMemberSnapshotList{}, GetClubMemberSnapshotListHandler) - RegisterMessage(pb.MSGID_MsgID_PurchaseClubLevel_Notice, &pb.NoticePurchaseClubLevel{}, PurchaseClubLevelHandler) - RegisterMessage(pb.MSGID_MsgID_RechargeClubFund_Response, &pb.ResponseRechargeClubFund{}, RechargeClubFundHandler) - RegisterMessage(pb.MSGID_MsgID_GrantClubFund_Response, &pb.ResponseGrantClubFund{}, GrantClubFundRespHandler) - RegisterMessage(pb.MSGID_MsgID_ModifyClubInfo_Response, &pb.ResponseModifyClubInfo{}, ModifyClubInfoRespHandler) - - RegisterMessage(pb.MSGID_MsgID_SearchClubInfo_Notice, &pb.NoticeSearchClubInfo{}, GetSearchClubInfoHandler) - RegisterMessage(pb.MSGID_MsgID_GetUserData_Notice, &pb.NoticeGetUserData{}, GetGetUserDataHandler) - -} - -func GetClubMemberSnapshotListHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("GetClubMemberSnapshotListHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeClubMemberSnapshotList) - Clubids, _ := db.GetAdminClubs(int(header.PlayerID)) - for _, clubid := range Clubids { - for _, info := range resp.Snapshots { - log.Println("info.ClubName", info.MemberName) - SendModifyClubMember(GetPlayer(header.PlayerID), int32(clubid), info.MemberUid) - SendGrantClubFund(GetPlayer(header.PlayerID), int32(clubid), info.MemberUid) - } - } - -} - -func ModifyClubMemberNoticeHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("ModifyClubMemberNoticeHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeModifyClubMember) - log.Println("CreatePlayerName", resp.TargetPlayerName) -} - -func ModifyClubInfoRespHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("ModifyClubInfoRespHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.ResponseModifyClubInfo) - log.Println("ModifyClubInfoRespHandler", resp.Error) } -func GrantClubFundRespHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("ModifyClubMemberNoticeHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.ResponseGrantClubFund) - log.Println("GrantClubFundRespHandler", resp.Error) -} - -func RechargeClubFundHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("RechargeClubFundHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.ResponseRechargeClubFund) - log.Println("RechargeClubFundHandler", resp.Error) -} - -func PurchaseClubLevelHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("PurchaseClubLevelHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticePurchaseClubLevel) - log.Println("ExpireTime", resp.ExpireTime) -} - -func GetClubCreaterInfoNoticeHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("GetClubCreaterInfoNoticeHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeClubCreaterInfo) - log.Println("CreatePlayerName", resp.CreatePlayerName) -} - -func GetSearchClubInfoHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("GetSearchClubInfoHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeSearchClubInfo) - log.Println("CreatePlayerName", resp.Snapshots.ClubName) -} - -func GetGetUserDataHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("GetGetUserDataHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeGetUserData) - log.Println("UserName", resp.UserName) -} func LoginResponseHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { resp := msg.(*pb.ResponseLogon) @@ -114,132 +37,3 @@ func LoginResponseHandler(conn net.Conn, header pb.MessageHeader, msg interface{ } } -func CreateClubResponseHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - resp := msg.(*pb.ResponseCreateClub) - logger.Info("create club response message noti:%+v header:%+v", *resp, header) - log.Println("create club response message noti:%+v header:%+v", *resp, header) - - v := m_map_players.Get(header.PlayerID) - if v == nil { - logger.Info("recvd create message response:%+v header:%+v not found playerid", *resp, header) - return - } - // if resp.Error != 1 { - // logger.Info("uid %d create room failed with error:%+v", header.PlayerID, resp.Error) - // return - // } - - player := v.(*PlayerInfo) - log.Println("CreateClubResponseHandler-player.isHost:", player.isHost) - if player.isHost { - - SendGetClubList(player) - } -} - -func JoinClubNoticeHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("JoinClubNoticeHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeJoinClub) - player := GetPlayer(header.PlayerID) - if player == nil { - logger.Info("uid not found uid:%+v", header.PlayerID) - return - } - - SendJoinClubReply(player, 1, resp.ClubId, resp.ClubUid) - -} - -func GetClubListNoticeHandler(conn net.Conn, header pb.MessageHeader, msg interface{}) { - log.Println("GetClubListNoticeHandler-header.PlayerID:", header.PlayerID) - resp := msg.(*pb.NoticeClubSnapshotList) - for _, Clubinfo := range resp.List { - log.Println("Clubinfo.ClubName", Clubinfo.ClubName) - - if createrid, err := db.GetClubCreaterId(int(Clubinfo.ClubId)); err == nil { - player := GetPlayer(uint32(createrid)) - if player != nil { - log.Println("$$$createrid:", createrid) - SendSearchClubInfo(player, Clubinfo.ClubId) - SendGetClubCreaterInfo(player, Clubinfo.ClubId) - SendGetClubMemberSnapshotList(player, Clubinfo.ClubId) - - } - } - } -} - -func getHostPlayer(room *RoomInfo) *PlayerInfo { - for _, uid := range room.ids { - p := m_map_players.Get(uid) - player, _ := p.(*PlayerInfo) - if player.isHost == true { - return player - } - } - return nil -} -func getRoomHostID(rid uint32) uint32 { - v := m_map_rooms.Get(rid) - if v == nil { - return 0 - } - room, _ := v.(*RoomInfo) - host := getHostPlayer(room) - if host == nil { - return 0 - } - return host.uid -} - -func getMyAction(player *PlayerInfo, minbet uint32) (ignore bool, action pb.ActionType, bet uint32) { - //r := rand.Intn(100) - ignore = true - //action = pb.ActionType_Enum_Action_Null - bet = 0 - /* - if r < 10 { - //10%概率不做动作,让服务器做超时 - return - } - */ - ignore = false - if minbet == 0 { - //fold or check - r := rand.Intn(100) - if r < 10 { - action = pb.ActionType_Enum_Action_Fold - } else if r < 30 { - action = pb.ActionType_Enum_Action_Bet - bet = 50 - } else { - action = pb.ActionType_Enum_Action_Check - } - } else { - //call or raise or allin or fold - r := rand.Intn(100) - if r < 20 { - action = pb.ActionType_Enum_Action_Raise - bet = 2 * (minbet - player.roundBet) - if bet > player.leftMoney { - bet = minbet - player.roundBet - action = pb.ActionType_Enum_Action_Call - if bet > player.leftMoney { - bet = 0 - action = pb.ActionType_Enum_Action_Fold - } - } - } else if r < 30 { - action = pb.ActionType_Enum_Action_Fold - } else if r < 95 { - action = pb.ActionType_Enum_Action_Call - bet = minbet - player.roundBet - } else { - action = pb.ActionType_Enum_Action_Allin - bet = player.leftMoney - } - } - player.leftMoney -= bet - logger.Info("bet money uid:%v bet:%v left:%v roundbet:%v", player.uid, bet, player.leftMoney, player.roundBet) - return -} diff --git a/src/WorldTester/msg_send.go b/src/WorldTester/msg_send.go index 9f17493..bffeae6 100644 --- a/src/WorldTester/msg_send.go +++ b/src/WorldTester/msg_send.go @@ -1,7 +1,6 @@ package main import ( - db "WorldTester/db" pb "WorldTester/pb" "bytes" "common/logger" @@ -139,65 +138,13 @@ func SendCreateClub(player *PlayerInfo) { } func SendJoinClub(player *PlayerInfo) { - log.Println("SendJoinClub") - var req pb.RequestJoinClub - var cids []int - for _, vv := range m_map_club_creater.Items() { - creater := vv.(*PlayerInfo) - if creater != nil { - clubIds, err := db.GetCreatedClubs(int(creater.uid)) - if err != nil { - log.Println("SendJoinClub-GetCreaterIdClubId-err:", err) - break - } - cids = append(cids, clubIds...) - } - } - cids = RemoveDuplicates(cids) - log.Println("cids:", cids) + log.Println("cids:", 1) - req.ClubUid = int32(player.uid) - for _, clubId := range cids { - req.ClubId = int32(clubId) - player.seq++ - SendMessage(player.conn, player.seq, player.uid, player.rid, pb.MSGID_MsgID_JoinClub_Request, &req) - log.Println("SendJoinClub-SendMessage-clubId:", clubId, " player.uid:", player.uid) - } -} -func SendGetClubList(player *PlayerInfo) { - log.Println("SendGetClubList") - var req pb.RequestClubSnapshotList - req.Uid = int32(player.uid) - player.seq++ - SendMessage(player.conn, player.seq, player.uid, player.rid, pb.MSGID_MsgID_ClubSnapshotList_Request, &req) } -func SendGetClubCreaterInfo(player *PlayerInfo, ClubId int32) { - log.Println("SendGetClubCreaterInfo") - var req pb.RequestClubCreaterInfo - req.ClubId = ClubId - player.seq++ - SendMessage(player.conn, player.seq, player.uid, player.rid, pb.MSGID_MsgID_ClubCreaterInfo_Request, &req) -} - -func SendSearchClubInfo(player *PlayerInfo, ClubId int32) { - log.Println("SendSearchClubInfo") - var req pb.RequestSearchClubInfo - req.ClubId = ClubId - player.seq++ - SendMessage(player.conn, player.seq, player.uid, player.rid, pb.MSGID_MsgID_SearchClubInfo_Request, &req) -} - -func SendUserData(player *PlayerInfo, uId int32) { - log.Println("SendUserData") - var req pb.RequestGetUserData - req.UserId = uId - player.seq++ - SendMessage(player.conn, player.seq, player.uid, player.rid, pb.MSGID_MsgID_GetUserData_Request, &req) -} func SendMessage(conn net.Conn, seq uint32, uid uint32, rid uint32, msgid pb.MSGID, msg interface{}) { tmp, err := proto.Marshal(msg.(proto.Message)) -- libgit2 0.21.0